myserver
Offline 77.79.144.229:28015 checked 19d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 32/500
- 126/100
- 38/225
- 10/700
- 2/200
- 1/1000
Quick answers
from the figures on this pageReset cycle
What wipe timing does myserver follow?
To tell the rhythm of myserver, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 21 days 12 hours ago.
Tag meanings
Which tags does myserver carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): Slots: 1; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167058 (Build): Build 167058; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from myserver. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does myserver appear in Rust Metrics lists and filters?
These Rust Metrics lists carry myserver: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does myserver sit in the rankings?
Player hours over seven days put myserver at #13,591, in the top 61% of all ranked servers.
What is the population on myserver?
Status for myserver: offline. Last seen 19 days 6 hours ago.
Server
What location is myserver hosted in?
No region tag on myserver. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 77.79.144.229:28015.
What Rust version is myserver on?
Rust network protocol 2634 and build 167058 on Windows is the build myserver runs. Matching protocol is required to join. Let Steam update your game.
Is myserver up, and how often does it stay up?
Reading: offline. myserver last answered 19 days 6 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 7 October 2026.
Rules and settings
What rules does myserver enforce, and what are its settings?
Reading the name gives no gather rate for myserver. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
What map is myserver on?
Procedural map on myserver, made by the game's generator.
How to join
How do you connect to myserver?
Press F1 in Rust and enter client.connect 77.79.144.229:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.