RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h14 Scan5 min
‹ All servers77.77.216.48:28015
Offline Full Queue Fresh wipe Wipe due No query

My Offline Benchmark Sandbox

Offline 77.77.216.48:28015 checked 42d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,497no region published
Last wipe42d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does My Offline Benchmark Sandbox follow?

The rhythm of My Offline Benchmark Sandbox's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 42 days 7 hours ago the current world was made.

Tags

How should you read the tags on My Offline Benchmark Sandbox?

Tags published by My Offline Benchmark Sandbox, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163207 (Build): The server runs game build 163207; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show My Offline Benchmark Sandbox?

These Rust Metrics lists carry My Offline Benchmark Sandbox: Build and creative servers and Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

Where does My Offline Benchmark Sandbox sit in the rankings?

Ranking for My Offline Benchmark Sandbox: #15,497 on seven-day player hours, top – of all ranked servers.

What player count does My Offline Benchmark Sandbox carry?

Reading for My Offline Benchmark Sandbox: offline at this moment; last seen 42 days 6 hours ago.

Server details

Which location does My Offline Benchmark Sandbox run from?

No region tag on My Offline Benchmark Sandbox. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 77.77.216.48:28015.

What Rust version is My Offline Benchmark Sandbox on?

Reading: My Offline Benchmark Sandbox, Rust network protocol 2633 and build 163207, Windows. Check: protocol. To join, your game must match; Steam handles the update.

Is My Offline Benchmark Sandbox up, and how often does it stay up?

Check: connection. My Offline Benchmark Sandbox is offline at this moment. Last contact was 42 days 6 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 16 September 2026.

Map and rules

What rules does My Offline Benchmark Sandbox enforce, and what are its settings?

Reading the name gives no gather rate for My Offline Benchmark Sandbox. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Community server. Anti-cheat reading: VAC off, Valve's system.

Which map is live on My Offline Benchmark Sandbox?

The game generates a procedural map for My Offline Benchmark Sandbox.

How to join

How can you get onto My Offline Benchmark Sandbox?

Check: join. Open Rust, press F1, then enter client.connect 77.77.216.48:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Your game must run protocol 2633 to get in.
cs163207
Build The server runs game build 163207.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.