QUEOTA
Offline 77.40.62.32:28015 checked 13h ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 09:24 UTC14h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 48/500
- 132/100
- 61/225
- 58/700
- 13/200
- 14/1000
Quick answers
from the figures on this pageWipe schedule
What wipe timing does QUEOTA follow?
To tell the rhythm of QUEOTA, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 14 hours ago.
Tag meanings
How should you read the tags on QUEOTA?
These are the tags QUEOTA publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does QUEOTA appear in Rust Metrics lists and filters?
Rust Metrics lists featuring QUEOTA: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Occupancy
What position does QUEOTA hold among Rust servers?
Ranking for QUEOTA: #12,400 on seven-day player hours, top 56% of all ranked servers.
How full does QUEOTA get?
QUEOTA is not responding; status offline, last seen 13 hours ago. Seven-day check: 1 players on average. Peak reading: 1. Average at the busiest hour was 1 players, at 10:00 UTC over the last 48 hours.
Operator and location
Which location does QUEOTA run from?
Reading: location. QUEOTA gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 77.40.62.32:28015.
What Rust version is QUEOTA on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by QUEOTA. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on QUEOTA, and is it online?
Reading: offline. QUEOTA last answered 13 hours ago. Check: first contact. Rust Metrics logged it on 27 October 2026.
Map and rules
How is QUEOTA configured, and what rules are in force?
Reading the name gives no gather rate for QUEOTA. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
Which map is live on QUEOTA?
Check: map. Procedural, generated by the game, on QUEOTA.
Join
What do you do to join QUEOTA?
Check: join. Open Rust, press F1, then enter client.connect 77.40.62.32:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.