RUST METRICSFlight deck · live data
Data live Servers11,714 Players52,441 Populated3,325 Fresh wipes 3 h137 Scan5 min
‹ All servers77.40.62.32:28015
Offline Full Queue Fresh wipe Wipe due No query

QUEOTA

Offline 77.40.62.32:28015 checked 13h ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#12,400top 56%
Last wipe14h agono schedule published
Next wipe–too few wipes seen yet
Memory–48 h peak 1 players
REC 1

Players

AveragePeakWipe
00.250.50.75108:0009:0010:00Wiped Tue 27 Oct, 09:24 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
No rank history yet.

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 09:24 UTC14h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does QUEOTA follow?

To tell the rhythm of QUEOTA, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 14 hours ago.

Tag meanings

How should you read the tags on QUEOTA?

These are the tags QUEOTA publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does QUEOTA appear in Rust Metrics lists and filters?

Rust Metrics lists featuring QUEOTA: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Occupancy

What position does QUEOTA hold among Rust servers?

Ranking for QUEOTA: #12,400 on seven-day player hours, top 56% of all ranked servers.

How full does QUEOTA get?

QUEOTA is not responding; status offline, last seen 13 hours ago. Seven-day check: 1 players on average. Peak reading: 1. Average at the busiest hour was 1 players, at 10:00 UTC over the last 48 hours.

Operator and location

Which location does QUEOTA run from?

Reading: location. QUEOTA gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 77.40.62.32:28015.

What Rust version is QUEOTA on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by QUEOTA. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on QUEOTA, and is it online?

Reading: offline. QUEOTA last answered 13 hours ago. Check: first contact. Rust Metrics logged it on 27 October 2026.

Map and rules

How is QUEOTA configured, and what rules are in force?

Reading the name gives no gather rate for QUEOTA. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

Which map is live on QUEOTA?

Check: map. Procedural, generated by the game, on QUEOTA.

Join

What do you do to join QUEOTA?

Check: join. Open Rust, press F1, then enter client.connect 77.40.62.32:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.