RUST METRICSFlight deck · live data
Data live Servers11,695 Players39,471 Populated2,990 Fresh wipes 3 h89 Scan5 min
‹ All servers77.40.62.246:28015
Offline Full Queue Fresh wipe Wipe due No query

Test

Offline 77.40.62.246:28015 checked 16d ago

modded
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,503top 71%
Last wipe51d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct5 Oct8 Oct12 Oct15 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does Test wipe?

To tell the rhythm of Test, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 51 days 16 hours ago the current world was made.

Lists and filters

Which tags does Test carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; v2332 (Protocol): Protocol 2332: join only on the same game version; ptrak (Networking): RakNet carries the traffic, as standard for Rust; oxide (Oxide): Check: framework. Oxide (uMod) handles plugins; modded (Modded): Check: category. Modded, because plugins or settings alter the game; hf7b64e55 (Custom tag): Owner or plugin definition: this tag is not a standard Rust one; stok (Custom tag): Owner or plugin definition: this tag is not a standard Rust one from Test. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Test?

These Rust Metrics lists carry Test: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded.

Population

What position does Test hold among Rust servers?

Player hours over seven days put Test at #15,503, in the top 71% of all ranked servers.

What is the population on Test?

Status for Test: offline. Last seen 16 days 8 hours ago.

Server details

Where does Test sit?

No region tag on Test. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 77.40.62.246:28015.

What Rust version is Test on?

Reading: Test, Rust network protocol 2332, Windows. Matching protocol is required to join. Let Steam update your game.

What is the uptime on Test, and is it online?

Test reports offline. The last reading came 16 days 8 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 1 October 2026.

Map and rules

What rules does Test enforce, and what are its settings?

Check: gather rate. The name Test does not state one. No group limit is published. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Anti-cheat reading: VAC on, Valve's system.

What map is Test on?

Procedural map on Test, made by the game's generator.

How to join

How can you get onto Test?

Press F1 in Rust and enter client.connect 77.40.62.246:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,v2332,hf7b64e55,stok,gmrust,oxide,modded

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players The server holds 10 slots.
v2332
Protocol Protocol 2332: join only on the same game version.
ptrak
Networking RakNet carries the traffic, as standard for Rust.

Mods and access

oxide
Oxide Check: framework. Oxide (uMod) handles plugins.
modded
Modded Check: category. Modded, because plugins or settings alter the game.

Other

hf7b64e55
Custom tag Owner or plugin definition: this tag is not a standard Rust one.
stok
Custom tag Owner or plugin definition: this tag is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.