myserver
Offline 77.40.62.211:28015 checked 31d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 124/500
- 127/100
- 131/225
- 57/700
- 4/200
- 32/1000
Quick answers
from the figures on this pageWipe timing
When does myserver wipe?
The rhythm of myserver's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 175 days 17 hours ago.
Lists and filters
How should you read the tags on myserver?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): The game default applies: teams of up to 8; v2623 (Protocol): Your game must run protocol 2623 to get in; cs150564 (Build): Build 150564; ptrak (Networking): This is RakNet, Rust's usual network layer; $rger (Region code): ger is the region code on record; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server from myserver. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show myserver?
Rust Metrics lists featuring myserver: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does myserver sit in the rankings?
Ranking for myserver: #16,947 on seven-day player hours, top 72% of all ranked servers.
What is the population on myserver?
Status for myserver: offline. Last seen 31 days ago.
Server
What location is myserver hosted in?
No region tag on myserver, whose region code is ger. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 77.40.62.211:28015.
What Rust version is myserver on?
Version check: Rust network protocol 2623 and build 150564 on Windows, run by myserver. To get in, your game needs the same protocol; Steam applies the update.
How reliable is myserver, and is it online now?
Check: connection. myserver is offline at this moment. Last contact was 31 days ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 27 September 2026, recorded by Rust Metrics.
Settings and map
How is myserver configured, and what rules are in force?
Check: gather rate. The name myserver does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
What map is myserver on?
Check: map. Procedural, generated by the game, on myserver.
Join
How do you connect to myserver?
Press F1 in Rust and enter client.connect 77.40.62.211:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.