Test
Offline 77.236.8.113:28015 checked 26d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 81/500
- 135/100
- 82/225
- 31/200
- 84/700
- 20/1000
Quick answers
from the figures on this pageWipe timing
How often does Test wipe, and when?
Its rhythm cannot be told from the wipes of Test on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 26 days 12 hours ago.
Lists and filters
Which tags does Test carry, and what do they mean?
These are the tags Test publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Test appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Test: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does Test hold among Rust servers?
Player hours over seven days put Test at #14,254, in the top 60% of all ranked servers.
How full does Test get?
Reading for Test: offline at this moment; last seen 26 days 12 hours ago.
Server
Where does Test sit?
No region tag on Test. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 77.236.8.113:28015.
What Rust version is Test on?
Reading: Test, Rust network protocol 2633 and build 165217, Windows. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Test, and is it online?
Check: connection. Test is offline at this moment. Last contact was 26 days 12 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 1 October 2026.
Map and rules
What settings and rules apply on Test?
No gather rate appears in the name: Test. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
What map is Test on?
The game generates a procedural map for Test.
How to join
How do you connect to Test?
Check: join. Open Rust, press F1, then enter client.connect 77.236.8.113:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.