TEST
Offline 77.233.21.31:28015 checked 2d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 16:58 UTC2d ago | 0 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 72/500
- 124/100
- 100/225
- 35/700
- 5/200
- 7/1000
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on TEST?
At their busiest, its recent wipes drew 0 players on average. 1 hours after the wipe, the crowd peaked on the latest wipe.
What wipe timing does TEST follow?
The rhythm of TEST's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 2 days 14 hours ago.
Lists and filters
How should you read the tags on TEST?
These are the tags TEST publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does TEST appear in Rust Metrics lists and filters?
Rust Metrics lists featuring TEST: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Population
What position does TEST hold among Rust servers?
Player hours over seven days put TEST at #14,045, in the top 63% of all ranked servers.
What is the population on TEST?
Reading for TEST: offline at this moment; last seen 2 days 14 hours ago. Seven-day check: 0 players on average. Peak reading: 1.
Server
Where does TEST sit?
No region comes from TEST. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 77.233.21.31:28015.
What Rust version is TEST on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by TEST. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on TEST, and is it online?
TEST reports offline. The last reading came 2 days 14 hours ago. Reading: 0% uptime over the last 2 full days. It was up 0 of 48 hours. The first sighting on Rust Metrics was 26 October 2026.
Settings and map
What settings and rules apply on TEST?
No gather rate appears in the name: TEST. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on TEST?
Procedural map on TEST, made by the game's generator.
Join
How do you connect to TEST?
Check: join. Open Rust, press F1, then enter client.connect 77.233.21.31:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.