ASCEND Test
Offline 77.20.183.6:28015 checked 24d ago
Server instruments
no direct query in 48 hoursPlayers now
20% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 06:58 UTC24d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 42/500
- 121/100
- 51/225
- 25/700
- 4/200
- 7/1000
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on ASCEND Test?
The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in.
When does ASCEND Test wipe?
The rhythm of ASCEND Test's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 24 days 18 hours ago.
Lists and filters
How should you read the tags on ASCEND Test?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): Slots: 5; ts32 (Group limit): Teams are capped at 32; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): The server runs game build 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from ASCEND Test. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does ASCEND Test appear in Rust Metrics lists and filters?
On Rust Metrics, ASCEND Test sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does ASCEND Test hold among Rust servers?
Player hours over seven days put ASCEND Test at #14,465, in the top 64% of all ranked servers.
What player count does ASCEND Test carry?
Reading for ASCEND Test: offline at this moment; last seen 24 days 18 hours ago.
Server details
Where does ASCEND Test sit?
Reading: location. ASCEND Test gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 77.20.183.6:28015.
What Rust version is ASCEND Test on?
Version check: Rust network protocol 2634 and build 166652 on Windows, run by ASCEND Test. To get in, your game needs the same protocol; Steam applies the update.
Is ASCEND Test up, and how often does it stay up?
Reading: offline. ASCEND Test last answered 24 days 18 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 3 October 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on ASCEND Test?
No gather rate appears in the name: ASCEND Test. Group size, maximum: 32 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on ASCEND Test?
Check: map. Procedural, generated by the game, on ASCEND Test.
Connection
How can you get onto ASCEND Test?
To join: start Rust, press F1 and type client.connect 77.20.183.6:28015. Or press Launch Rust here and Steam opens the game and connects you.