RUST METRICSFlight deck · live data
Data live Servers11,750 Players59,433 Populated3,457 Fresh wipes 3 h132 Scan5 min
‹ All servers77.2.237.153:28015
Offline Full Queue Fresh wipe Wipe due No query

Bzz-Testing-Server

Offline 77.2.237.153:28015 checked 31d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 10 20 30 40 PAX 1 /40

Players now

2% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,847top 64%
Last wipe31d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does Bzz-Testing-Server wipe?

To tell the rhythm of Bzz-Testing-Server, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 31 days 15 hours ago.

Lists and filters

Which tags does Bzz-Testing-Server carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): Slots: 40; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): Build 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Carbon handles the plugins here from Bzz-Testing-Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Bzz-Testing-Server?

These Rust Metrics lists carry Bzz-Testing-Server: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Occupancy

What position does Bzz-Testing-Server hold among Rust servers?

Player hours over seven days put Bzz-Testing-Server at #14,847, in the top 64% of all ranked servers.

What is the population on Bzz-Testing-Server?

Status for Bzz-Testing-Server: offline. Last seen 31 days 12 hours ago.

Operator and location

What location is Bzz-Testing-Server hosted in?

Reading: location. Bzz-Testing-Server gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 77.2.237.153:28015.

What Rust version is Bzz-Testing-Server on?

Reading: Bzz-Testing-Server, Rust network protocol 2633 and build 165217, Linux. Check: protocol. To join, your game must match; Steam handles the update.

Is Bzz-Testing-Server up, and how often does it stay up?

Check: connection. Bzz-Testing-Server is offline at this moment. Last contact was 31 days 12 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 26 September 2026, recorded by Rust Metrics.

Map and rules

How is Bzz-Testing-Server configured, and what rules are in force?

No gather rate appears in the name: Bzz-Testing-Server. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Carbon plugins are running. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Bzz-Testing-Server?

The game generates a procedural map for Bzz-Testing-Server.

Join

What do you do to join Bzz-Testing-Server?

Check: join. Open Rust, press F1, then enter client.connect 77.2.237.153:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp40
Max players Slots: 40.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Match the game version: protocol 2633 is required.
cs165217
Build Build 165217.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Carbon handles the plugins here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.