NycNac-OG
Offline 77.183.134.229:28015 checked 45d ago
Server instruments
no direct query in 48 hoursPlayers now
20% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 175/500
- 123/100
- 186/225
- 132/700
- 16/200
- 55/1000
Quick answers
from the figures on this pageWipe schedule
How often does NycNac-OG wipe, and when?
To tell the rhythm of NycNac-OG, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 53 days 16 hours ago.
Tag meanings
How should you read the tags on NycNac-OG?
Tags published by NycNac-OG, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): Slots: 5; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): The server runs game build 163794; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show NycNac-OG?
These Rust Metrics lists carry NycNac-OG: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What player count does NycNac-OG carry?
NycNac-OG is not responding; status offline, last seen 45 days 2 hours ago.
Server
What location is NycNac-OG hosted in?
No region tag on NycNac-OG. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 77.183.134.229:28015.
What Rust version is NycNac-OG on?
Version check: Rust network protocol 2633 and build 163794 on Windows, run by NycNac-OG. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is NycNac-OG, and is it online now?
NycNac-OG reports offline. The last reading came 45 days 2 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Rules and settings
How is NycNac-OG configured, and what rules are in force?
Reading the name gives no gather rate for NycNac-OG. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on NycNac-OG?
Check: map. Procedural, generated by the game, on NycNac-OG.
How to join
What do you do to join NycNac-OG?
Press F1 in Rust and enter client.connect 77.183.134.229:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.