TomatoRusty
Offline 77.175.173.55:28015 checked 16d ago
Server instruments
no direct query in 48 hoursPlayers now
5% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 29/500
- 124/100
- 50/225
- 15/700
- 52/700
- 221/260
Quick answers
from the figures on this pageWipe timing
When does TomatoRusty wipe?
To tell the rhythm of TomatoRusty, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 16 days 23 hours ago the current world was made.
Tags
Which tags does TomatoRusty carry, and what do they mean?
Tags published by TomatoRusty, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167584 (Build): Game build reading: 167584; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show TomatoRusty?
These Rust Metrics lists carry TomatoRusty: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does TomatoRusty hold among Rust servers?
Ranking for TomatoRusty: #13,277 on seven-day player hours, top 61% of all ranked servers.
What is the population on TomatoRusty?
Reading for TomatoRusty: offline at this moment; last seen 16 days 23 hours ago.
Operator and location
Which location does TomatoRusty run from?
No region comes from TomatoRusty. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 77.175.173.55:28015.
What Rust version is TomatoRusty on?
Reading: TomatoRusty, Rust network protocol 2634 and build 167584, Linux. Matching protocol is required to join. Let Steam update your game.
How reliable is TomatoRusty, and is it online now?
Reading: offline. TomatoRusty last answered 16 days 23 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 13 October 2026.
Map and rules
How is TomatoRusty configured, and what rules are in force?
Reading the name gives no gather rate for TomatoRusty. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
What map is TomatoRusty on?
The game generates a procedural map for TomatoRusty.
How to join
How do you connect to TomatoRusty?
Press F1 in Rust and enter client.connect 77.175.173.55:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.