Privatserver
Offline 77.14.37.217:28015 checked 14d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 179/500
- 123/100
- 147/225
- 33/200
- 145/700
- 50/1000
Quick answers
from the figures on this pageWipe timing
How often does Privatserver wipe, and when?
Its rhythm cannot be told from the wipes of Privatserver on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 15 days 4 hours ago the current world was made.
Lists and filters
How should you read the tags on Privatserver?
Tags published by Privatserver, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167584 (Build): Game build reading: 167584; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Privatserver?
These Rust Metrics lists carry Privatserver: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does Privatserver sit in the rankings?
Player hours over seven days put Privatserver at #13,143, in the top 61% of all ranked servers.
How full does Privatserver get?
Status for Privatserver: offline. Last seen 14 days 4 hours ago.
Operator and location
Where does Privatserver sit?
No region comes from Privatserver. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 77.14.37.217:28015.
What Rust version is Privatserver on?
Version check: Rust network protocol 2634 and build 167584 on Windows, run by Privatserver. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Privatserver, and is it online?
Privatserver reports offline. The last reading came 14 days 4 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 October 2026, recorded by Rust Metrics.
Map and rules
What rules does Privatserver enforce, and what are its settings?
Reading the name gives no gather rate for Privatserver. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
What map is Privatserver on?
Check: map. Procedural, generated by the game, on Privatserver.
Connection
What do you do to join Privatserver?
To join: start Rust, press F1 and type client.connect 77.14.37.217:28015. Or press Launch Rust here and Steam opens the game and connects you.