RUST METRICSFlight deck · live data
Data live Servers11,615 Players40,773 Populated3,012 Fresh wipes 3 h86 Scan5 min
‹ All servers76.78.190.160:28015
Offline Full Queue Fresh wipe Wipe due No query

North Windward - Local Server

Offline 76.78.190.160:28015 checked 22d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,493top 65%
Last wipe22d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep28 Sep2 Oct5 Oct9 Oct13 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Tue 6 OctMon 5 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 03:41 UTC22d ago 1 – running 1
Mon 5 Oct, 03:13 UTC23d ago 1 – 1 days 1
Sun 4 Oct, 03:01 UTC24d ago 1 – 1 days 0
Sat 3 Oct, 18:50 UTC24d ago 1 – 0.3 days 1
Fri 2 Oct, 05:08 UTC26d ago 1 – 1.6 days 0
Thu 1 Oct, 02:36 UTC27d ago 1 – 1.1 days 1
Tue 29 Sep, 05:16 UTC29d ago 1 – 1.9 days 0
Mon 28 Sep, 05:15 UTC30d ago 1 – 1 days 1
Fri 25 Sep, 04:58 UTC33d ago 1 – 3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on North Windward - Local Server?

At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in.

What wipe timing does North Windward - Local Server follow?

No next wipe can be predicted for North Windward - Local Server, which wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 22 days 3 hours ago.

Tag meanings

How should you read the tags on North Windward - Local Server?

Tags published by North Windward - Local Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166494 (Build): Game build reading: 166494; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show North Windward - Local Server?

These Rust Metrics lists carry North Windward - Local Server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does North Windward - Local Server sit in the rankings?

Ranking for North Windward - Local Server: #14,493 on seven-day player hours, top 65% of all ranked servers.

How full does North Windward - Local Server get?

North Windward - Local Server is not responding; status offline, last seen 22 days 3 hours ago.

Operator and location

Which location does North Windward - Local Server run from?

Reading: location. North Windward - Local Server gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 76.78.190.160:28015.

What Rust version is North Windward - Local Server on?

Rust network protocol 2634 and build 166494 on Windows is the build North Windward - Local Server runs. Matching protocol is required to join. Let Steam update your game.

How reliable is North Windward - Local Server, and is it online now?

Reading: offline. North Windward - Local Server last answered 22 days 3 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 24 September 2026, recorded by Rust Metrics.

Settings and map

How is North Windward - Local Server configured, and what rules are in force?

Check: gather rate. The name North Windward - Local Server does not state one. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.

What map is North Windward - Local Server on?

The game generates a procedural map for North Windward - Local Server.

How to join

How do you connect to North Windward - Local Server?

Press F1 in Rust and enter client.connect 76.78.190.160:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166494
Build Game build reading: 166494.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.