FunPvE
Offline 76.37.208.181:28015 checked 33d ago
Server instruments
no direct query in 48 hoursPlayers now
2% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 21 Sep, 03:28 UTC36d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 39/500
- 122/100
- 45/225
- 21/700
- 7/200
- 4/1000
Quick answers
from the figures on this pageWipe schedule
What happens on FunPvE when wipe day comes?
An average of 1 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.
When does FunPvE wipe?
Its rhythm cannot be told from the wipes of FunPvE on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 37 days 6 hours ago the current world was made.
Tag meanings
How should you read the tags on FunPvE?
These are the tags FunPvE publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): Build 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does FunPvE appear in Rust Metrics lists and filters?
These Rust Metrics lists carry FunPvE: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does FunPvE sit in the rankings?
Ranking for FunPvE: #13,392 on seven-day player hours, top 60% of all ranked servers.
How full does FunPvE get?
Reading for FunPvE: offline at this moment; last seen 33 days 10 hours ago.
Server
Where does FunPvE sit?
No region tag on FunPvE. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 76.37.208.181:28015.
What Rust version is FunPvE on?
Rust network protocol 2633 and build 164530 on Windows is the build FunPvE runs. Check: protocol. To join, your game must match; Steam handles the update.
Is FunPvE up, and how often does it stay up?
Reading: offline. FunPvE last answered 33 days 10 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 21 September 2026.
Rules and settings
What rules does FunPvE enforce, and what are its settings?
Check: gather rate. The name FunPvE does not state one. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
What map is FunPvE on?
Check: map. Procedural, generated by the game, on FunPvE.
How to join
What do you do to join FunPvE?
Check: join. Open Rust, press F1, then enter client.connect 76.37.208.181:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.