Mini Vanilla Test
Offline 76.27.9.185:28015 checked 3h ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 23:46 UTC20h ago | – | – | running | 1 |
| Sat 24 Oct, 10:11 UTC5d ago | 1 | halved by day 3 | 4.6 days | 1 |
| Sat 10 Oct, 11:01 UTC19d ago | 0 | – | 14 days | 0 |
| Sat 10 Oct, 02:12 UTC19d ago | 1 | – | 0.4 days | 1 |
| Fri 9 Oct, 08:40 UTC20d ago | 1 | – | 0.7 days | 0 |
| Thu 1 Oct, 11:21 UTC28d ago | 1 | halved by day 4 | 7.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 87/500
- 129/100
- 148/225
- 60/700
- 170/700
- 348/350
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on Mini Vanilla Test?
An average of 1 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 3.5 it fell below half when it didn't.
How often does Mini Vanilla Test wipe, and when?
There is no next wipe to predict: Mini Vanilla Test wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 15 hours ago.
Tags
How should you read the tags on Mini Vanilla Test?
Tags published by Mini Vanilla Test, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): 5 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Mini Vanilla Test appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Mini Vanilla Test: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Player count
What position does Mini Vanilla Test hold among Rust servers?
Player hours over seven days put Mini Vanilla Test at #9,465, in the top 42% of all ranked servers.
How full does Mini Vanilla Test get?
Reading for Mini Vanilla Test: offline at this moment; last seen 3 hours ago. Check: players over seven days. Average 0, peak 1. The last 48 hours peaked at 04:00 UTC, averaging 1 players at that hour.
Server
What location is Mini Vanilla Test hosted in?
No region comes from Mini Vanilla Test. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 76.27.9.185:28015.
What Rust version is Mini Vanilla Test on?
Rust network protocol 2635 and build 168909 on Windows is the build Mini Vanilla Test runs. To get in, your game needs the same protocol; Steam applies the update.
Is Mini Vanilla Test up, and how often does it stay up?
Reading: offline. Mini Vanilla Test last answered 3 hours ago. Reading: 6% uptime over the last 7 full days. It was up 10 of 168 hours. The first sighting on Rust Metrics was 18 September 2026.
Rules and settings
What rules does Mini Vanilla Test enforce, and what are its settings?
Check: gather rate. The name Mini Vanilla Test does not state one. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. Check: anti-cheat. VAC, Valve's system, is on.
What map is Mini Vanilla Test on?
Check: map. Procedural, generated by the game, on Mini Vanilla Test.
Connection
How can you get onto Mini Vanilla Test?
To join: start Rust, press F1 and type client.connect 76.27.9.185:28015. Or press Launch Rust here and Steam opens the game and connects you.