unc rust dev
Offline 76.226.67.68:28115 checked 9d ago
Server instruments
no direct query in 48 hoursPlayers now
no slots published 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 28/500
- 121/100
- 32/225
- 17/700
- 4/200
- 2/1000
Quick answers
from the figures on this pageWipe schedule
How often does unc rust dev wipe, and when?
To tell the rhythm of unc rust dev, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 9 days 19 hours ago.
Lists and filters
How should you read the tags on unc rust dev?
These are the tags unc rust dev publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp0 (Max players): 0 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show unc rust dev?
These Rust Metrics lists carry unc rust dev: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
Where does unc rust dev sit in the rankings?
Ranking for unc rust dev: #15,300 on seven-day player hours, top 69% of all ranked servers.
What is the population on unc rust dev?
Status for unc rust dev: offline. Last seen 9 days 18 hours ago.
Server
Where does unc rust dev sit?
No region comes from unc rust dev. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 76.226.67.68:28115.
What Rust version is unc rust dev on?
Reading: unc rust dev, Rust network protocol 2634 and build 167781, Linux. Matching protocol is required to join. Let Steam update your game.
What is the uptime on unc rust dev, and is it online?
Check: connection. unc rust dev is offline at this moment. Last contact was 9 days 18 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 19 October 2026.
Rules and settings
How is unc rust dev configured, and what rules are in force?
Check: gather rate. The name unc rust dev does not state one. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Carbon plugins are running. VAC is on. That is Valve's anti-cheat.
What map is unc rust dev on?
Procedural map on unc rust dev, made by the game's generator.
Join
How do you connect to unc rust dev?
Check: join. Open Rust, press F1, then enter client.connect 76.226.67.68:28115. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.