A Rust Server
Online 76.164.197.225:25565 checked 9m ago
Server instruments
last reading Thu 05:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 112 · below 20 is lag, below 10 is badEntities
48 h range 29,924–32,218 · memory 1,170 MBUptime
3 h 44 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 33 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 12:22 UTC24d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 59/500
- 135/100
- 96/225
- 31/700
- 3/200
- 10/1000
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on A Rust Server?
At their busiest, its recent wipes drew 2 players on average. After the latest wipe, numbers topped out at 33 hours.
When does A Rust Server wipe?
Its rhythm cannot be told from the wipes of A Rust Server on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 24 days 18 hours ago.
Tags
Which tags does A Rust Server carry, and what do they mean?
Tags published by A Rust Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does A Rust Server appear in Rust Metrics lists and filters?
These Rust Metrics lists carry A Rust Server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does A Rust Server sit in the rankings?
Player hours over seven days put A Rust Server at #7,631, in the top 34% of all ranked servers.
How full does A Rust Server get?
0 of 10 slots are filled on A Rust Server right now. Seven-day check: 0 players on average. Peak reading: 2. The last 48 hours peaked at 05:00 UTC, averaging 2 players at that hour.
Server
Which location does A Rust Server run from?
No region comes from A Rust Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 76.164.197.225:25565.
What Rust version is A Rust Server on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by A Rust Server. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for A Rust Server?
Over the last 48 hours the average was 178 server fps; the floor was 112. Check: entities. The peak was 32,218, counting buildings, deployables and the rest of the world. Memory peak: 1,896 MB. Expect lag when fps falls and entities climb.
What is the uptime on A Rust Server, and is it online?
A Rust Server reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 3 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 4 October 2026.
Rules and settings
How is A Rust Server configured, and what rules are in force?
Reading the name gives no gather rate for A Rust Server. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
What map is A Rust Server on?
Check: map. Procedural, size 2,500, seed 23821, generated by the game on A Rust Server. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
How can you get onto A Rust Server?
To join: start Rust, press F1 and type client.connect 76.164.197.225:25565. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://bloom.host.