SoloDoloGozo | Solo PvE
Offline 76.129.35.101:28015 checked 24d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 22:16 UTC26d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 106/500
- 132/100
- 163/225
- 50/700
- 5/200
- 22/1000
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on SoloDoloGozo | Solo PvE?
At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours.
How often does SoloDoloGozo | Solo PvE wipe, and when?
Its rhythm cannot be told from the wipes of SoloDoloGozo | Solo PvE on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 26 days 10 hours ago the current world was made.
Lists and filters
How should you read the tags on SoloDoloGozo | Solo PvE?
These are the tags SoloDoloGozo | Solo PvE publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): The server runs game build 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show SoloDoloGozo | Solo PvE?
On Rust Metrics, SoloDoloGozo | Solo PvE sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Occupancy
What position does SoloDoloGozo | Solo PvE hold among Rust servers?
Ranking for SoloDoloGozo | Solo PvE: #16,001 on seven-day player hours, top 71% of all ranked servers.
What is the population on SoloDoloGozo | Solo PvE?
SoloDoloGozo | Solo PvE is not responding; status offline, last seen 24 days 18 hours ago.
Operator and location
Where does SoloDoloGozo | Solo PvE sit?
No region comes from SoloDoloGozo | Solo PvE. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 76.129.35.101:28015.
What Rust version is SoloDoloGozo | Solo PvE on?
Reading: SoloDoloGozo | Solo PvE, Rust network protocol 2634 and build 166652, Windows. To get in, your game needs the same protocol; Steam applies the update.
Is SoloDoloGozo | Solo PvE up, and how often does it stay up?
Reading: offline. SoloDoloGozo | Solo PvE last answered 24 days 18 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 2 October 2026.
Map and rules
What settings and rules apply on SoloDoloGozo | Solo PvE?
Reading the name gives no gather rate for SoloDoloGozo | Solo PvE. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Carbon. Anti-cheat reading: VAC on, Valve's system.
Which map is live on SoloDoloGozo | Solo PvE?
Procedural map on SoloDoloGozo | Solo PvE, made by the game's generator.
Join
How do you connect to SoloDoloGozo | Solo PvE?
Press F1 in Rust and enter client.connect 76.129.35.101:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.