RUST METRICSFlight deck · live data
Data live Servers11,744 Players73,772 Populated3,676 Fresh wipes 3 h137 Scan5 min
‹ All servers76.110.75.231:28015
Offline Full Queue Fresh wipe Wipe due No query

[ARG] Vyron.gg | 2X Vanilla |

Offline 76.110.75.231:28015 checked 15d ago

2x weekly wipes vanillamoddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 50 100 150 200 PAX 1 /200

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,321top 61%
Last wipe18d agoweekly schedule
Next wipe2d 5hFri 30 Oct, 18:59 UTC
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct11 Oct13 Oct15 Oct17 Oct19 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Next wipe Friday 30 October, 18:59 UTC, in 2d 5h. Weekly: 7 days after its last wipe

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does [ARG] Vyron.gg | 2X Vanilla | wipe, and when?

An estimate from weekly: 7 days after its last wipe gives [ARG] Vyron.gg | 2X Vanilla |'s next wipe. Friday 30 October at 18:59 UTC is when its next wipe is due. The world it runs now was made 18 days 18 hours ago. A weekly wipe schedule is published in its tags.

Lists and filters

How should you read the tags on [ARG] Vyron.gg | 2X Vanilla |?

These are the tags [ARG] Vyron.gg | 2X Vanilla | publishes, and the server browser reads them: gmvanilla (Game mode): Check: mode. Vanilla survival; mp200 (Max players): 200 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167398 (Build): Build 167398; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^w (Weekly): It wipes each week; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Plugin framework in use: Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show [ARG] Vyron.gg | 2X Vanilla |?

On Rust Metrics, [ARG] Vyron.gg | 2X Vanilla | sits in these lists: 2x Rust servers, checked live and Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.

Occupancy

What position does [ARG] Vyron.gg | 2X Vanilla | hold among Rust servers?

Player hours over seven days put [ARG] Vyron.gg | 2X Vanilla | at #13,321, in the top 61% of all ranked servers.

How full does [ARG] Vyron.gg | 2X Vanilla | get?

Reading for [ARG] Vyron.gg | 2X Vanilla |: offline at this moment; last seen 15 days 20 hours ago.

Server details

Where does [ARG] Vyron.gg | 2X Vanilla | sit?

Reading: location. [ARG] Vyron.gg | 2X Vanilla | gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 76.110.75.231:28015.

What Rust version is [ARG] Vyron.gg | 2X Vanilla | on?

Version check: Rust network protocol 2634 and build 167398 on Windows, run by [ARG] Vyron.gg | 2X Vanilla |. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is [ARG] Vyron.gg | 2X Vanilla |, and is it online now?

Reading: offline. [ARG] Vyron.gg | 2X Vanilla | last answered 15 days 20 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 9 October 2026.

Map and rules

How is [ARG] Vyron.gg | 2X Vanilla | configured, and what rules are in force?

Gather rate check: 2x. That comes from the name [ARG] Vyron.gg | 2X Vanilla |. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. Vanilla is the label it uses: the stock game: Facepunch's rates, kits and rules, unchanged. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on [ARG] Vyron.gg | 2X Vanilla |?

The game generates a procedural map for [ARG] Vyron.gg | 2X Vanilla |.

How to join

How do you connect to [ARG] Vyron.gg | 2X Vanilla |?

Press F1 in Rust and enter client.connect 76.110.75.231:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^z,^y,^w,^v,gmvanilla,cs167398,ts8

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp200
Max players 200 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167398
Build Build 167398.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Wipe schedule

^w
Weekly It wipes each week.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.