llamas_build
Offline 76.104.183.243:28015 checked 25d ago
Server instruments
no direct query in 48 hoursPlayers now
25% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:57 UTC FW26d ago | 1 | – | running | 0 |
| Wed 16 Sep, 19:40 UTC41d ago | 1 | halved by day 9 | 15 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 81/500
- 135/100
- 82/225
- 31/200
- 84/700
- 20/1000
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on llamas_build?
An average of 1 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. When it didn't hold, by day 9 it fell below half.
What wipe timing does llamas_build follow?
Its rhythm cannot be told from the wipes of llamas_build on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 26 days 4 hours ago.
Tag meanings
How should you read the tags on llamas_build?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp4 (Max players): Slots: 4; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166494 (Build): The server runs game build 166494; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Carbon handles the plugins here from llamas_build. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show llamas_build?
On Rust Metrics, llamas_build sits in these lists: Modded Rust servers, checked live and Build and creative servers. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player count
Where does llamas_build sit in the rankings?
Ranking for llamas_build: #13,830 on seven-day player hours, top 60% of all ranked servers.
How full does llamas_build get?
Reading for llamas_build: offline at this moment; last seen 25 days 18 hours ago.
Server details
Where does llamas_build sit?
Reading: location. llamas_build gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 76.104.183.243:28015.
What Rust version is llamas_build on?
Version check: Rust network protocol 2634 and build 166494 on Windows, run by llamas_build. To get in, your game needs the same protocol; Steam applies the update.
Is llamas_build up, and how often does it stay up?
llamas_build reports offline. The last reading came 25 days 18 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
How is llamas_build configured, and what rules are in force?
No gather rate appears in the name: llamas_build. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Carbon of them. Check: anti-cheat. VAC, Valve's system, is on.
Connection
How do you connect to llamas_build?
To join: start Rust, press F1 and type client.connect 76.104.183.243:28015. Or press Launch Rust here and Steam opens the game and connects you.