Rube's Refuge
Offline 75.89.209.27:28015 checked 8d ago
Server instruments
no direct query in 48 hoursPlayers now
1% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 187/500
- 133/100
- 152/225
- 136/700
- 14/200
- 44/1000
Quick answers
from the figures on this pageWipe timing
What wipe timing does Rube's Refuge follow?
The rhythm of Rube's Refuge's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 8 days 12 hours ago the current world was made.
Lists and filters
Which tags does Rube's Refuge carry, and what do they mean?
These are the tags Rube's Refuge publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp75 (Max players): 75 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Rube's Refuge appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Rube's Refuge: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
What position does Rube's Refuge hold among Rust servers?
Ranking for Rube's Refuge: #13,038 on seven-day player hours, top 59% of all ranked servers.
What player count does Rube's Refuge carry?
Status for Rube's Refuge: offline. Last seen 8 days 12 hours ago.
Server
What location is Rube's Refuge hosted in?
Reading: location. Rube's Refuge gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 75.89.209.27:28015.
What Rust version is Rube's Refuge on?
Rust network protocol 2634 and build 167781 on Linux is the build Rube's Refuge runs. To get in, your game needs the same protocol; Steam applies the update.
How reliable is Rube's Refuge, and is it online now?
Rube's Refuge reports offline. The last reading came 8 days 12 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 20 October 2026.
Settings and map
How is Rube's Refuge configured, and what rules are in force?
No gather rate appears in the name: Rube's Refuge. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
Which map is live on Rube's Refuge?
The game generates a procedural map for Rube's Refuge.
How to join
How do you connect to Rube's Refuge?
Press F1 in Rust and enter client.connect 75.89.209.27:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.