Mazda's Server
Offline 75.88.11.123:28015 checked 32d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 28/500
- 130/100
- 29/225
- 13/700
- 3/200
- 2/1000
Quick answers
from the figures on this pageWipe timing
How often does Mazda's Server wipe, and when?
Its rhythm cannot be told from the wipes of Mazda's Server on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 40 days ago.
Tags
Which tags does Mazda's Server carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp99 (Max players): Slots: 99; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): Game build reading: 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game from Mazda's Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Mazda's Server appear in Rust Metrics lists and filters?
On Rust Metrics, Mazda's Server sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does Mazda's Server hold among Rust servers?
Player hours over seven days put Mazda's Server at #16,840, in the top 72% of all ranked servers.
How full does Mazda's Server get?
Reading for Mazda's Server: offline at this moment; last seen 32 days 8 hours ago.
Server details
What location is Mazda's Server hosted in?
Reading: location. Mazda's Server gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 75.88.11.123:28015.
What Rust version is Mazda's Server on?
Reading: Mazda's Server, Rust network protocol 2633 and build 164530, Windows. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Mazda's Server, and is it online?
Check: connection. Mazda's Server is offline at this moment. Last contact was 32 days 8 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 19 September 2026, recorded by Rust Metrics.
Settings and map
How is Mazda's Server configured, and what rules are in force?
Check: gather rate. The name Mazda's Server does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Mazda's Server?
Procedural map on Mazda's Server, made by the game's generator.
How to join
How do you connect to Mazda's Server?
Press F1 in Rust and enter client.connect 75.88.11.123:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.