BIG JOHN RUST
Online 75.185.133.138:28015 checked 2h ago
Server instruments
last reading Wed 17:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 74 · below 20 is lag, below 10 is badEntities
48 h range 64,158–66,504 · memory 3,190 MBUptime
11 days 13 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 16 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 11:22 UTC13d ago | 1 | – | running | 0 |
| Thu 8 Oct, 01:31 UTC20d ago | 1 | held half | 7.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 205/500
- 121/100
- 183/225
- 126/700
- 19/200
- 50/1000
Quick answers
from the figures on this pageReset cycle
What happens on BIG JOHN RUST when wipe day comes?
The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 16 hours. Above half that peak the crowd stayed until the next wipe in 100% of recent wipes.
What wipe timing does BIG JOHN RUST follow?
Its rhythm cannot be told from the wipes of BIG JOHN RUST on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 13 days 8 hours ago.
Tags
How should you read the tags on BIG JOHN RUST?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167058 (Build): Build 167058; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game from BIG JOHN RUST. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does BIG JOHN RUST appear in Rust Metrics lists and filters?
Rust Metrics lists featuring BIG JOHN RUST: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Occupancy
What position does BIG JOHN RUST hold among Rust servers?
Player hours over seven days put BIG JOHN RUST at #15,373, in the top 69% of all ranked servers.
What player count does BIG JOHN RUST carry?
0 of 10 slots are filled on BIG JOHN RUST right now. Check: player average. 0 over the last seven days.
Server
Where does BIG JOHN RUST sit?
No region tag on BIG JOHN RUST. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 75.185.133.138:28015.
What Rust version is BIG JOHN RUST on?
Rust network protocol 2634 and build 167058 on Windows is the build BIG JOHN RUST runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the performance reading for BIG JOHN RUST?
Reading: 91 server fps on average across the last 48 hours. It never dropped below 74. Peak entity count: 66,504. Buildings, deployables and all else included. Check: memory. Peak use was 3,952 MB. What players call lag comes from low fps and an entity count on the rise.
Is BIG JOHN RUST up, and how often does it stay up?
Check: connection. BIG JOHN RUST is online at this moment. By its reported uptime, the last restart was roughly 11 days 13 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. The first sighting on Rust Metrics was 7 October 2026.
Map and rules
What settings and rules apply on BIG JOHN RUST?
Check: gather rate. The name BIG JOHN RUST does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
What map is BIG JOHN RUST on?
From seed 6738, the game generates the procedural map on BIG JOHN RUST. Its size is 3,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
How can you get onto BIG JOHN RUST?
Check: join. Open Rust, press F1, then enter client.connect 75.185.133.138:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.