Server name on in-game server list
Offline 75.174.149.171:28015 checked 19h ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 205/500
- 121/100
- 183/225
- 126/700
- 19/200
- 50/1000
Quick answers
from the figures on this pageWipe schedule
What wipe timing does Server name on in-game server list follow?
The rhythm of Server name on in-game server list's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 17 days 21 hours ago the current world was made.
Tags
How should you read the tags on Server name on in-game server list?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): 5 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server from Server name on in-game server list. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Server name on in-game server list appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Server name on in-game server list: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does Server name on in-game server list sit in the rankings?
Player hours over seven days put Server name on in-game server list at #8,273, in the top 37% of all ranked servers.
What player count does Server name on in-game server list carry?
Status for Server name on in-game server list: offline. Last seen 19 hours ago. Check: players over seven days. Average 0, peak 1. Average at the busiest hour was 1 players, at 05:00 UTC over the last 48 hours.
Server
Where does Server name on in-game server list sit?
No region comes from Server name on in-game server list. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 75.174.149.171:28015.
What Rust version is Server name on in-game server list on?
Rust network protocol 2635 and build 168909 on Windows is the build Server name on in-game server list runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Server name on in-game server list, and is it online?
Check: connection. Server name on in-game server list is offline at this moment. Last contact was 19 hours ago. Reading: 16% uptime over the last 7 full days. It was up 27 of 168 hours. Reading: first seen 15 October 2026, recorded by Rust Metrics.
Settings and map
How is Server name on in-game server list configured, and what rules are in force?
Reading the name gives no gather rate for Server name on in-game server list. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
Connection
How do you connect to Server name on in-game server list?
To join: start Rust, press F1 and type client.connect 75.174.149.171:28015. Or press Launch Rust here and Steam opens the game and connects you.