testservermakc
Offline 75.155.59.48:28015 checked 23d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 134/500
- 125/100
- 155/225
- 73/700
- 3/200
- 36/1000
Quick answers
from the figures on this pageWipe schedule
What wipe timing does testservermakc follow?
The rhythm of testservermakc's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 23 days 18 hours ago.
Tags
Which tags does testservermakc carry, and what do they mean?
Tags published by testservermakc, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp15 (Max players): The server holds 15 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): Game build reading: 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does testservermakc appear in Rust Metrics lists and filters?
These Rust Metrics lists carry testservermakc: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does testservermakc hold among Rust servers?
Player hours over seven days put testservermakc at #16,009, in the top 71% of all ranked servers.
What is the population on testservermakc?
Status for testservermakc: offline. Last seen 23 days 18 hours ago.
Server
Where does testservermakc sit?
Reading: location. testservermakc gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 75.155.59.48:28015.
What Rust version is testservermakc on?
Version check: Rust network protocol 2634 and build 166652 on Windows, run by testservermakc. Check: protocol. To join, your game must match; Steam handles the update.
Is testservermakc up, and how often does it stay up?
testservermakc reports offline. The last reading came 23 days 18 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 4 October 2026.
Map and rules
How is testservermakc configured, and what rules are in force?
Reading the name gives no gather rate for testservermakc. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
What map is testservermakc on?
Check: map. Procedural, generated by the game, on testservermakc.
Connection
How do you connect to testservermakc?
Press F1 in Rust and enter client.connect 75.155.59.48:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.