RUST METRICSFlight deck · live data
Data live Servers11,757 Players61,690 Populated3,500 Fresh wipes 3 h132 Scan5 min
‹ All servers75.155.2.120:28015
Offline Full Queue Fresh wipe Wipe due No query

Vel's carbon server

Offline 75.155.2.120:28015 checked 5h ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 4 7 9 PAX 1 /9

Players now

11% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 2
Rank#6,105top 28%
Last wipe2d agono schedule published
Next wipe–no rhythm it keeps
Memory–48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5223:0001:0002:0023:0000:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct13 Oct17 Oct20 Oct24 Oct27 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 6

The first 48 hours of its last wipes

Sun 25 OctWed 14 OctTue 13 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 01:57 UTC2d ago 2 – running 1
Wed 14 Oct, 01:35 UTC13d ago 2 halved by day 6 11 days 2
Tue 13 Oct, 03:33 UTC14d ago 2 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on Vel's carbon server?

An average of 2 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. When it didn't hold, by day 6 it fell below half.

What wipe timing does Vel's carbon server follow?

No next wipe can be predicted for Vel's carbon server, which wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 2 days 21 hours ago.

Tags

How should you read the tags on Vel's carbon server?

These are the tags Vel's carbon server publishes, and the server browser reads them: gmvanilla (Game mode): Check: mode. Vanilla survival; mp9 (Max players): Slots: 9; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Carbon handles the plugins here. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Vel's carbon server?

On Rust Metrics, Vel's carbon server sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Player count

Where does Vel's carbon server sit in the rankings?

Player hours over seven days put Vel's carbon server at #6,105, in the top 28% of all ranked servers.

What player count does Vel's carbon server carry?

Reading for Vel's carbon server: offline at this moment; last seen 5 hours ago. Seven-day check: 1 players on average. Peak reading: 2. The last 48 hours peaked at 00:00 UTC, averaging 2 players at that hour.

Operator and location

Which location does Vel's carbon server run from?

No region comes from Vel's carbon server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 75.155.2.120:28015.

What Rust version is Vel's carbon server on?

Reading: Vel's carbon server, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on Vel's carbon server, and is it online?

Vel's carbon server reports offline. The last reading came 5 hours ago. Uptime for the last 7 full days: 15 of 168 hours, or 9%. The first sighting on Rust Metrics was 10 October 2026.

Map and rules

How is Vel's carbon server configured, and what rules are in force?

Check: gather rate. The name Vel's carbon server does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Carbon plugins are running. VAC is on. That is Valve's anti-cheat.

What map is Vel's carbon server on?

Procedural map on Vel's carbon server, made by the game's generator.

How to join

How can you get onto Vel's carbon server?

Check: join. Open Rust, press F1, then enter client.connect 75.155.2.120:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp9,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^z,^y

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp9
Max players Slots: 9.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Carbon handles the plugins here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.