RUST METRICSFlight deck · live data
Data live Servers11,697 Players44,561 Populated3,120 Fresh wipes 3 h101 Scan5 min
‹ All servers75.152.124.190:28025
Offline Full Queue Fresh wipe Wipe due No query

Pristine_test 11

Offline NA 75.152.124.190:28025 checked 28d ago

biweekly wipes vanillaoxidepremium
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,817top 70% · #1681 in NA
Last wipe31d agobiweekly schedule
Next wipe7d 17hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

usual gap0.5 daysbetween real wipes
wipe-day peak0players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 17hFW
  2. WPT 2Sun 8 Nov, 03:46 UTC10d 2h
  3. WPT 3Sun 22 Nov, 03:46 UTC24d 2h
  4. WPT 4Thu 3 Dec, 19:00 UTC35d 17hFW
  5. WPT 5Sun 6 Dec, 03:46 UTC38d 2h

The first 48 hours of its last wipes

Sun 27 SepSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 03:46 UTC31d ago 0 – running 0
Sat 26 Sep, 16:53 UTC32d ago 0 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on Pristine_test 11 when wipe day comes?

An average of 0 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.

How often does Pristine_test 11 wipe, and when?

The prediction follows its tag, because too few of Pristine_test 11's wipes are on record to confirm its schedule. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 31 days 21 hours ago. A wipe schedule of every two weeks is published in its tags.

Tags

How should you read the tags on Pristine_test 11?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): Build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^b (Biweekly): Check: wipe cycle. Every two weeks; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^q (Premium): Entry needs Rust's premium status; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; NA (North America): Its browser listing: North America from Pristine_test 11. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Pristine_test 11?

These Rust Metrics lists carry Pristine_test 11: Rust community servers: live readings, North America: server readout and Vanilla Rust servers, live. Check: filters. On the server list it appears under these: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Population

What position does Pristine_test 11 hold among Rust servers?

Player hours over the last seven days put Pristine_test 11 at #16,817, #1,681 in North America, in the top 70% of all ranked servers.

What player count does Pristine_test 11 carry?

Pristine_test 11 is not responding; status offline, last seen 28 days 7 hours ago.

Server

Where does Pristine_test 11 sit?

Reading: location. The NA tag puts Pristine_test 11 in North America. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 75.152.124.190:28025.

What Rust version is Pristine_test 11 on?

Reading: Pristine_test 11, Rust network protocol 2633 and build 165217, Linux. To get in, your game needs the same protocol; Steam applies the update.

How reliable is Pristine_test 11, and is it online now?

Check: connection. Pristine_test 11 is offline at this moment. Last contact was 28 days 7 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 20 September 2026.

Map and rules

How is Pristine_test 11 configured, and what rules are in force?

Check: gather rate. The name Pristine_test 11 does not state one. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Community server. Check: plugins. It runs Oxide of them. The server calls itself vanilla, with this meaning: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Entry needs Rust's premium status. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Pristine_test 11?

Check: map. Procedural, size 3,750, seed 333930437, generated by the game on Pristine_test 11. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

What do you do to join Pristine_test 11?

To join: start Rust, press F1 and type client.connect 75.152.124.190:28025. Or press Launch Rust here and Steam opens the game and connects you. Entry needs Rust's premium status. You can find its website at https://discord.com/invite/gHS4jpZEWr.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^b,^v,NA,gmrust,cs165217,^q,ts8,^o

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players 50 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Match the game version: protocol 2633 is required.
cs165217
Build Build 165217.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly Check: wipe cycle. Every two weeks.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Mods and access

^q
Premium Entry needs Rust's premium status.
^o
Oxide Check: framework. Oxide (uMod) handles plugins.

Region

NA
North America Its browser listing: North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.