Grey's Local Plugin Lab
Offline 75.140.221.204:28015 checked 12d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 163/500
- 132/100
- 184/225
- 75/700
- 16/200
- 22/1000
Quick answers
from the figures on this pageWipe timing
What wipe timing does Grey's Local Plugin Lab follow?
The rhythm of Grey's Local Plugin Lab's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 12 days 18 hours ago the current world was made.
Lists and filters
Which tags does Grey's Local Plugin Lab carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): 5 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game from Grey's Local Plugin Lab. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Grey's Local Plugin Lab appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Grey's Local Plugin Lab: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Occupancy
What position does Grey's Local Plugin Lab hold among Rust servers?
Ranking for Grey's Local Plugin Lab: #15,106 on seven-day player hours, top 70% of all ranked servers.
What player count does Grey's Local Plugin Lab carry?
Grey's Local Plugin Lab is not responding; status offline, last seen 12 days 18 hours ago.
Server details
Which location does Grey's Local Plugin Lab run from?
No region tag on Grey's Local Plugin Lab. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 75.140.221.204:28015.
What Rust version is Grey's Local Plugin Lab on?
Reading: Grey's Local Plugin Lab, Rust network protocol 2634 and build 167781, Windows. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is Grey's Local Plugin Lab, and is it online now?
Grey's Local Plugin Lab reports offline. The last reading came 12 days 18 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 16 October 2026.
Rules and settings
How is Grey's Local Plugin Lab configured, and what rules are in force?
No gather rate appears in the name: Grey's Local Plugin Lab. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
What map is Grey's Local Plugin Lab on?
The game generates a procedural map for Grey's Local Plugin Lab.
Connection
How can you get onto Grey's Local Plugin Lab?
Press F1 in Rust and enter client.connect 75.140.221.204:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.