XESSIVEMINDS DEVELOPMENTAL SERVER ONLY
Offline 75.109.7.103:28056 checked 4h ago
Server instruments
last reading Wed 01:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 60 · below 20 is lag, below 10 is badEntities
48 h range 114,980–121,733 · memory 2,599 MBUptime
0 h 26 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 72/500
- 129/100
- 77/225
- 34/700
- 4/200
- 9/1000
Quick answers
from the figures on this pageWipe timing
How often does XESSIVEMINDS DEVELOPMENTAL SERVER ONLY wipe, and when?
Its rhythm cannot be told from the wipes of XESSIVEMINDS DEVELOPMENTAL SERVER ONLY on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 3 days 19 hours ago.
Tags
How should you read the tags on XESSIVEMINDS DEVELOPMENTAL SERVER ONLY?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Carbon handles the plugins here from XESSIVEMINDS DEVELOPMENTAL SERVER ONLY. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show XESSIVEMINDS DEVELOPMENTAL SERVER ONLY?
Rust Metrics lists featuring XESSIVEMINDS DEVELOPMENTAL SERVER ONLY: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Population
What position does XESSIVEMINDS DEVELOPMENTAL SERVER ONLY hold among Rust servers?
Player hours over seven days put XESSIVEMINDS DEVELOPMENTAL SERVER ONLY at #8,318, in the top 37% of all ranked servers.
How full does XESSIVEMINDS DEVELOPMENTAL SERVER ONLY get?
Status for XESSIVEMINDS DEVELOPMENTAL SERVER ONLY: offline. Last seen 4 hours ago. Check: players over seven days. Average 0, peak 1. Check: 48-hour peak. 15:00 UTC, 1 players on average.
Operator and location
What location is XESSIVEMINDS DEVELOPMENTAL SERVER ONLY hosted in?
No region comes from XESSIVEMINDS DEVELOPMENTAL SERVER ONLY. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 75.109.7.103:28056.
What Rust version is XESSIVEMINDS DEVELOPMENTAL SERVER ONLY on?
Rust network protocol 2635 and build 168909 on Windows is the build XESSIVEMINDS DEVELOPMENTAL SERVER ONLY runs. Check: protocol. To join, your game must match; Steam handles the update.
How does XESSIVEMINDS DEVELOPMENTAL SERVER ONLY perform?
Check: fps. Average 60 server fps over the last 48 hours, low of 60. Within range. Reading: 121,733 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 2,807 MB. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is XESSIVEMINDS DEVELOPMENTAL SERVER ONLY, and is it online now?
XESSIVEMINDS DEVELOPMENTAL SERVER ONLY reports offline. The last reading came 4 hours ago. Check: restart. The uptime it reports puts the last restart about 26 minutes ago. Uptime for the last 3 full days: 15 of 72 hours, or 21%. The first sighting on Rust Metrics was 24 October 2026.
Rules and settings
How is XESSIVEMINDS DEVELOPMENTAL SERVER ONLY configured, and what rules are in force?
Reading the name gives no gather rate for XESSIVEMINDS DEVELOPMENTAL SERVER ONLY. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Carbon of them. VAC is on. That is Valve's anti-cheat.
Which map is live on XESSIVEMINDS DEVELOPMENTAL SERVER ONLY?
Check: map. Procedural, size 4,500, seed 1337, generated by the game on XESSIVEMINDS DEVELOPMENTAL SERVER ONLY. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
What do you do to join XESSIVEMINDS DEVELOPMENTAL SERVER ONLY?
To join: start Rust, press F1 and type client.connect 75.109.7.103:28056. Or press Launch Rust here and Steam opens the game and connects you.
