XESSIVEMINDS DEVELOPMENTAL SERVER ONLY
Offline 75.109.7.103:28027 checked 4d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 10:32 UTC4d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 27/500
- 130/100
- 37/225
- 13/700
- 4/200
- 1/1000
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on XESSIVEMINDS DEVELOPMENTAL SERVER ONLY?
An average of 0 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.
How often does XESSIVEMINDS DEVELOPMENTAL SERVER ONLY wipe, and when?
To tell the rhythm of XESSIVEMINDS DEVELOPMENTAL SERVER ONLY, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 4 days 16 hours ago.
Lists and filters
Which tags does XESSIVEMINDS DEVELOPMENTAL SERVER ONLY carry, and what do they mean?
These are the tags XESSIVEMINDS DEVELOPMENTAL SERVER ONLY publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp150 (Max players): Slots: 150; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does XESSIVEMINDS DEVELOPMENTAL SERVER ONLY appear in Rust Metrics lists and filters?
On Rust Metrics, XESSIVEMINDS DEVELOPMENTAL SERVER ONLY sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Population
Where does XESSIVEMINDS DEVELOPMENTAL SERVER ONLY sit in the rankings?
Ranking for XESSIVEMINDS DEVELOPMENTAL SERVER ONLY: #15,353 on seven-day player hours, top 69% of all ranked servers.
What is the population on XESSIVEMINDS DEVELOPMENTAL SERVER ONLY?
Reading for XESSIVEMINDS DEVELOPMENTAL SERVER ONLY: offline at this moment; last seen 4 days 16 hours ago. Check: player average. 0 over the last seven days.
Server details
What location is XESSIVEMINDS DEVELOPMENTAL SERVER ONLY hosted in?
No region comes from XESSIVEMINDS DEVELOPMENTAL SERVER ONLY. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 75.109.7.103:28027.
What Rust version is XESSIVEMINDS DEVELOPMENTAL SERVER ONLY on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by XESSIVEMINDS DEVELOPMENTAL SERVER ONLY. Matching protocol is required to join. Let Steam update your game.
Is XESSIVEMINDS DEVELOPMENTAL SERVER ONLY up, and how often does it stay up?
Check: connection. XESSIVEMINDS DEVELOPMENTAL SERVER ONLY is offline at this moment. Last contact was 4 days 16 hours ago. Uptime for the last 6 full days: 1 of 144 hours, or 1%. Reading: first seen 22 October 2026, recorded by Rust Metrics.
Map and rules
How is XESSIVEMINDS DEVELOPMENTAL SERVER ONLY configured, and what rules are in force?
Reading the name gives no gather rate for XESSIVEMINDS DEVELOPMENTAL SERVER ONLY. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Carbon of them. Check: anti-cheat. VAC, Valve's system, is on.
What map is XESSIVEMINDS DEVELOPMENTAL SERVER ONLY on?
Procedural map on XESSIVEMINDS DEVELOPMENTAL SERVER ONLY, made by the game's generator.
Connection
How do you connect to XESSIVEMINDS DEVELOPMENTAL SERVER ONLY?
Check: join. Open Rust, press F1, then enter client.connect 75.109.7.103:28027. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.