XESSIVEMINDS | 20X | ZOMBIES
Offline 75.109.7.103:28026 checked 14d ago
Server instruments
no direct query in 48 hoursPlayers now
1% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 11:16 UTC22d ago | 1 | – | running | 0 |
| Sat 3 Oct, 15:39 UTC24d ago | 1 | – | 1.8 days | 0 |
| Thu 1 Oct, 20:48 UTC FW26d ago | 1 | – | 1.8 days | 0 |
| Tue 29 Sep, 19:48 UTC28d ago | 2 | held half | 2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 11/100
- 40/100
- 68/100
- 60/115
- 39/100
- 4/200
Quick answers
from the figures on this pageReset cycle
What happens on XESSIVEMINDS | 20X | ZOMBIES when wipe day comes?
An average of 1 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.
When does XESSIVEMINDS | 20X | ZOMBIES wipe?
No next wipe can be predicted for XESSIVEMINDS | 20X | ZOMBIES, which wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 22 days 13 hours ago.
Tags
Which tags does XESSIVEMINDS | 20X | ZOMBIES carry, and what do they mean?
These are the tags XESSIVEMINDS | 20X | ZOMBIES publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp150 (Max players): The server holds 150 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): Game build reading: 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^p (PvE): No fighting between players: the world itself is the hazard; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does XESSIVEMINDS | 20X | ZOMBIES appear in Rust Metrics lists and filters?
These Rust Metrics lists carry XESSIVEMINDS | 20X | ZOMBIES: Gather rate above 10x: server list, Modded Rust servers, checked live, Rust PvE servers and Rust servers: zombie readings. Check: filters. On the server list it appears under these: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: More than 10x.
Population
Where does XESSIVEMINDS | 20X | ZOMBIES sit in the rankings?
Ranking for XESSIVEMINDS | 20X | ZOMBIES: #13,077 on seven-day player hours, top 61% of all ranked servers.
How full does XESSIVEMINDS | 20X | ZOMBIES get?
XESSIVEMINDS | 20X | ZOMBIES is not responding; status offline, last seen 14 days 2 hours ago.
Operator and location
What location is XESSIVEMINDS | 20X | ZOMBIES hosted in?
No region tag on XESSIVEMINDS | 20X | ZOMBIES. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 75.109.7.103:28026.
What Rust version is XESSIVEMINDS | 20X | ZOMBIES on?
Version check: Rust network protocol 2634 and build 166652 on Windows, run by XESSIVEMINDS | 20X | ZOMBIES. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is XESSIVEMINDS | 20X | ZOMBIES, and is it online now?
XESSIVEMINDS | 20X | ZOMBIES reports offline. The last reading came 14 days 2 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 28 September 2026, recorded by Rust Metrics.
Rules and settings
What rules does XESSIVEMINDS | 20X | ZOMBIES enforce, and what are its settings?
Gather rate check: 20x. That comes from the name XESSIVEMINDS | 20X | ZOMBIES. The group cap is 8 players, which is the default in the game. pve, no combat against other players — that is the game mode. The server browser lists it as Modded, where plugins or settings change how the game plays. Carbon plugins are running. VAC is on. That is Valve's anti-cheat.
What map is XESSIVEMINDS | 20X | ZOMBIES on?
Check: map. Procedural, size 5,800, seed 1337, generated by the game on XESSIVEMINDS | 20X | ZOMBIES. View it on RustMaps from this page: matching size and seed give an identical map. Map name, as listed: Custom Map.
How to join
How can you get onto XESSIVEMINDS | 20X | ZOMBIES?
To join: start Rust, press F1 and type client.connect 75.109.7.103:28026. Or press Launch Rust here and Steam opens the game and connects you.
