RUST METRICSFlight deck · live data
Data live Servers11,862 Players95,622 Populated4,072 Fresh wipes 3 h158 Scan5 min
‹ All servers46.146.234.109:35000
Online Full Queue Fresh wipe Wipe due No query

|PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie

Online 46.146.234.109:35000 checked 13m ago

30x biweekly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Tue 16:00 UTC
0 50 100 150 200 PAX 17 /200

Players now

8% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 80 SERVER FPS

Server fps

48 h low 4 · below 20 is lag, below 10 is bad
0 100 200 300 400 ENT 188,031 ×1000

Entities

48 h range 143,465–206,126 · memory 5,798 MB
1239 ET SINCE RESTART 15:03

Uptime

15 h 3 min since its last restart, at the last reading
7-day average20peak 57
Rank#651top 3%
Last wipe12d agobiweekly schedule
Next wipe9d 1hThu 5 Nov, 19:00 UTC FW
Memory5,798MB48 h peak 43 players
REC 1

Players

AveragePeak
02040608018:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 3% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 9d 1h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak71players, last three wipes
crowd held50%else halves by day 4

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC9d 1hFW
  2. WPT 2Thu 12 Nov, 06:38 UTC15d 13h
  3. WPT 3Thu 3 Dec, 19:00 UTC37d 1hFW
  4. WPT 4Thu 10 Dec, 06:38 UTC43d 13h

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
0255075100+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 69, 10 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 06:38 UTC12d ago 69 – running 11
Thu 1 Oct, 18:06 UTC FW25d ago 56 held half 13.5 days 13
Thu 17 Sep, 06:59 UTC40d ago 89 halved by day 4 14.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie when wipe day comes?

The busiest point of its recent wipes drew 71 players on average. After the latest wipe, numbers topped out at 10 hours. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. It fell below half by day 4 when it didn't.

How often does |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie wipe, and when?

Wipes on |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie come every 4 weeks on Thursday at 06:38 UTC. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 12 days 10 hours ago. The tags carry an every-two-weeks wipe schedule.

Lists and filters

How should you read the tags on |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp200 (Max players): The server holds 200 slots; ts10 (Group limit): Team cap: 10; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie appear in Rust Metrics lists and filters?

Rust Metrics lists featuring |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie: Gather rate above 10x: server list, Modded Rust servers, checked live, Rust PvE servers and Rust servers: zombie readings. Reading: server list filters. It comes up under Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: More than 10x; Players now: At least 10; Average players: 10+ on average.

Occupancy

What position does |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie hold among Rust servers?

Ranking for |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie: #651 on seven-day player hours, top 3% of all ranked servers.

What player count does |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie carry?

17 of 200 slots are filled on |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie right now. Seven-day check: 20 players on average. Peak reading: 57. The last 48 hours peaked at 16:00 UTC, averaging 40 players at that hour.

Server

Which location does |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie run from?

Reading: location. |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 46.146.234.109:35000.

What Rust version is |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie on?

Rust network protocol 2635 and build 168909 on Windows is the build |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie runs. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie?

Check: fps. Average 81 server fps over the last 48 hours, low of 4. Within range. Check: entities. The peak was 206,126, counting buildings, deployables and the rest of the world. Reading: 7,589 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

Is |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie up, and how often does it stay up?

Check: connection. |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie is online at this moment. Reading: uptime. About 15 hours ago it restarted, on its own count. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Rules and settings

What settings and rules apply on |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie?

The name carries the rate: 30x gather on |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie. Group size, maximum: 10 players. pve, other players are not fought — that is the game mode. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

What map is |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie on?

Check: map. Procedural, size 4,500, seed 1337, generated by the game on |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie. The map repeats when size and seed match. Open it on RustMaps from this page. Read the map name: Custom Map.

Join

How can you get onto |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie?

Press F1 in Rust and enter client.connect 46.146.234.109:35000. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://rust-stalker.gamestores.app is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^p,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp200
Max players The server holds 200 slots.
ts10
Group limit Team cap: 10.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.