XESSIVEMINDS HUNTING
Offline 75.109.7.103:28015 checked 3h ago
Server instruments
last reading Tue 20:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 60 · below 20 is lag, below 10 is badEntities
48 h range 151,470–156,590 · memory 2,829 MBUptime
1 h 44 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 18 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 17:09 UTC2d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 32/400
- 4/400
- 3/120
- 4/120
- 2/100
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on XESSIVEMINDS HUNTING?
At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 18 hours.
How often does XESSIVEMINDS HUNTING wipe, and when?
To tell the rhythm of XESSIVEMINDS HUNTING, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 2 days 12 hours ago.
Lists and filters
Which tags does XESSIVEMINDS HUNTING carry, and what do they mean?
Tags published by XESSIVEMINDS HUNTING, read by the game's server browser: gmprimitive (Game mode): Bows, spears and melee only, since guns are removed; mp150 (Max players): The server holds 150 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Carbon handles the plugins here. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show XESSIVEMINDS HUNTING?
Rust Metrics lists featuring XESSIVEMINDS HUNTING: Modded Rust servers, checked live and Primitive Rust servers: live readings. These filters bring it up on the server list: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Population
Where does XESSIVEMINDS HUNTING sit in the rankings?
Player hours over seven days put XESSIVEMINDS HUNTING at #8,947, in the top 40% of all ranked servers.
What player count does XESSIVEMINDS HUNTING carry?
Status for XESSIVEMINDS HUNTING: offline. Last seen 3 hours ago. Seven-day check: 0 players on average. Peak reading: 1. Check: 48-hour peak. 15:00 UTC, 1 players on average.
Operator and location
Where does XESSIVEMINDS HUNTING sit?
No region comes from XESSIVEMINDS HUNTING. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 75.109.7.103:28015.
What Rust version is XESSIVEMINDS HUNTING on?
Rust network protocol 2635 and build 168909 on Windows is the build XESSIVEMINDS HUNTING runs. To get in, your game needs the same protocol; Steam applies the update.
How does XESSIVEMINDS HUNTING perform?
Reading: 60 server fps on average across the last 48 hours. It never dropped below 60. Reading: 156,590 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 2,973 MB. Expect lag when fps falls and entities climb.
Is XESSIVEMINDS HUNTING up, and how often does it stay up?
Check: connection. XESSIVEMINDS HUNTING is offline at this moment. Last contact was 3 hours ago. Check: restart. The uptime it reports puts the last restart about 1 hours ago. Reading: 10% uptime over the last 7 full days. It was up 16 of 168 hours. Reading: first seen 27 September 2026, recorded by Rust Metrics.
Settings and map
How is XESSIVEMINDS HUNTING configured, and what rules are in force?
Check: gather rate. The name XESSIVEMINDS HUNTING does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is primitive. Note the following: bows, spears and melee stand in for guns. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Carbon plugins are running. VAC is on. That is Valve's anti-cheat.
What map is XESSIVEMINDS HUNTING on?
From seed 1337, the game generates the procedural map on XESSIVEMINDS HUNTING. Its size is 5,000. View it on RustMaps from this page: matching size and seed give an identical map. Its map carries the name Custom Map.
Join
How can you get onto XESSIVEMINDS HUNTING?
Press F1 in Rust and enter client.connect 75.109.7.103:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.
