XESSIVEMINDS DEVELOPMENT SERVER ONLY
Offline 75.109.37.163:28015 checked 37d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 21 Sep, 15:33 UTC37d ago | 0 | – | running | 0 |
| Fri 18 Sep, 13:22 UTC40d ago | 1 | halved by day 1 | 3.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 143/500
- 135/100
- 189/225
- 78/700
- 10/200
- 19/1000
Quick answers
from the figures on this pageReset cycle
What happens on XESSIVEMINDS DEVELOPMENT SERVER ONLY when wipe day comes?
An average of 0 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 1 when it didn't.
When does XESSIVEMINDS DEVELOPMENT SERVER ONLY wipe?
The rhythm of XESSIVEMINDS DEVELOPMENT SERVER ONLY's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 37 days 19 hours ago.
Tags
How should you read the tags on XESSIVEMINDS DEVELOPMENT SERVER ONLY?
Tags published by XESSIVEMINDS DEVELOPMENT SERVER ONLY, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp2 (Max players): 2 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): The server runs game build 164530; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show XESSIVEMINDS DEVELOPMENT SERVER ONLY?
Rust Metrics lists featuring XESSIVEMINDS DEVELOPMENT SERVER ONLY: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does XESSIVEMINDS DEVELOPMENT SERVER ONLY hold among Rust servers?
Ranking for XESSIVEMINDS DEVELOPMENT SERVER ONLY: #15,491 on seven-day player hours, top 69% of all ranked servers.
How full does XESSIVEMINDS DEVELOPMENT SERVER ONLY get?
Status for XESSIVEMINDS DEVELOPMENT SERVER ONLY: offline. Last seen 37 days 17 hours ago.
Server
Where does XESSIVEMINDS DEVELOPMENT SERVER ONLY sit?
No region comes from XESSIVEMINDS DEVELOPMENT SERVER ONLY. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 75.109.37.163:28015.
What Rust version is XESSIVEMINDS DEVELOPMENT SERVER ONLY on?
Rust network protocol 2633 and build 164530 on Windows is the build XESSIVEMINDS DEVELOPMENT SERVER ONLY runs. To get in, your game needs the same protocol; Steam applies the update.
How reliable is XESSIVEMINDS DEVELOPMENT SERVER ONLY, and is it online now?
XESSIVEMINDS DEVELOPMENT SERVER ONLY reports offline. The last reading came 37 days 17 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 17 September 2026.
Rules and settings
What rules does XESSIVEMINDS DEVELOPMENT SERVER ONLY enforce, and what are its settings?
Reading the name gives no gather rate for XESSIVEMINDS DEVELOPMENT SERVER ONLY. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
What map is XESSIVEMINDS DEVELOPMENT SERVER ONLY on?
From seed 1337, the game generates the procedural map on XESSIVEMINDS DEVELOPMENT SERVER ONLY. Its size is 4,000. View it on RustMaps from this page: matching size and seed give an identical map.
Connection
How do you connect to XESSIVEMINDS DEVELOPMENT SERVER ONLY?
To join: start Rust, press F1 and type client.connect 75.109.37.163:28015. Or press Launch Rust here and Steam opens the game and connects you.