Offline Server
Offline 75.104.93.136:28015 checked 31d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 47/500
- 124/100
- 62/225
- 58/700
- 15/200
- 17/1000
Quick answers
from the figures on this pageReset cycle
When does Offline Server wipe?
Its rhythm cannot be told from the wipes of Offline Server on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 86 days 23 hours ago the current world was made.
Lists and filters
Which tags does Offline Server carry, and what do they mean?
Tags published by Offline Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): Slots: 1; ts8 (Group limit): The game default applies: teams of up to 8; v2631 (Protocol): Your game must run protocol 2631 to get in; cs158240 (Build): Build 158240; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Offline Server?
On Rust Metrics, Offline Server sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does Offline Server sit in the rankings?
Ranking for Offline Server: #16,556 on seven-day player hours, top 71% of all ranked servers.
What is the population on Offline Server?
Offline Server is not responding; status offline, last seen 31 days 21 hours ago.
Server
Where does Offline Server sit?
No region comes from Offline Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 75.104.93.136:28015.
What Rust version is Offline Server on?
Rust network protocol 2631 and build 158240 on Windows is the build Offline Server runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Offline Server, and is it online?
Check: connection. Offline Server is offline at this moment. Last contact was 31 days 21 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 26 September 2026.
Map and rules
What rules does Offline Server enforce, and what are its settings?
No gather rate appears in the name: Offline Server. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Offline Server?
The game generates a procedural map for Offline Server.
How to join
How can you get onto Offline Server?
To join: start Rust, press F1 and type client.connect 75.104.93.136:28015. Or press Launch Rust here and Steam opens the game and connects you.