RUST METRICSFlight deck · live data
Data live Servers11,803 Players71,182 Populated3,639 Fresh wipes 3 h205 Scan5 min
‹ All servers74.91.125.199:28017
Online Full Queue Fresh wipe Wipe due No query

|US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec

Online 74.91.125.199:28017 checked 5m ago

pve
COM 1 · connect

Server instruments

last reading Thu 11:00 UTC
0 38 75 112 150 PAX 0 /150

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 30 SERVER FPS

Server fps

48 h low 30 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 175,000 ×1000

Entities

48 h range 155,000–176,000 · memory 2,105 MB
1239 ET SINCE RESTART 04:00

Uptime

4 h 0 min since its last restart, at the last reading
7-day average0peak 2
Rank#4,196top 19%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Memory2,105MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5214:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304014:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap13.8 daysbetween real wipes
wipe-day peak10players, last three wipes
crowd held0%else halves by day 4

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 4 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:34 UTC FW27d ago 8 – running 1
Thu 17 Sep, 23:43 UTC41d ago 11 halved by day 4 13.8 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec?

The busiest point of its recent wipes drew 10 players on average. 4 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. When it didn't hold, by day 4 it fell below half.

What wipe timing does |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec follow?

The rhythm of |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 27 days 18 hours ago.

Tag meanings

Which tags does |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec carry, and what do they mean?

These are the tags |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp150 (Max players): Slots: 150; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs169052 (Build): Build 169052; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^p (PvE): No fighting between players: the world itself is the hazard. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec?

These Rust Metrics lists carry |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec: Rust community servers: live readings, Rust PvE servers, Rust servers: zombie readings and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Player count

Where does |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec sit in the rankings?

Player hours over seven days put |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec at #4,196, in the top 19% of all ranked servers.

What player count does |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec carry?

0 of 150 slots are filled on |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec right now. Seven-day check: 0 players on average. Peak reading: 2. Check: 48-hour peak. 20:00 UTC, 1 players on average.

Server

Which location does |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec run from?

Check: location. No region tag comes from |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec, but the name points to North America. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 74.91.125.199:28017.

What Rust version is |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec on?

Reading: |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec, Rust network protocol 2635 and build 169052, Windows. To get in, your game needs the same protocol; Steam applies the update.

Is performance on |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec within range?

Over the last 48 hours the average was 30 server fps; the floor was 30. Reading: 176,000 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 2,674 MB. What players call lag comes from low fps and an entity count on the rise.

How reliable is |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec, and is it online now?

|US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec reports online. Status: normal. Reading: uptime. About 4 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

What rules does |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec enforce, and what are its settings?

Check: gather rate. The name |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec does not state one. The group cap is 8 players, which is the default in the game. pve, other players are not fought — that is the game mode. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.

Which map is live on |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec?

From seed 903465580, the game generates the procedural map on |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec. Its size is 5,100. View it on RustMaps from this page: matching size and seed give an identical map.

Join

What do you do to join |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec?

Check: join. Open Rust, press F1, then enter client.connect 74.91.125.199:28017. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://rust.paradiseisland.gg/.

PLACARDS

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^p,gmrust,cs169052,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp150
Max players Slots: 150.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs169052
Build Build 169052.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.