[US] PureRust | PvE | No Decay | No Killing | No Raiding
Online NA · us5 91.229.114.81:28015 checked 14m ago
Server instruments
last reading Thu 11:00 UTCPlayers now
2% full 7-day avg7-day peakServer fps
48 h low 1 · below 20 is lag, below 10 is badEntities
48 h range 210,013–222,989 · memory 4,315 MBUptime
0 h 56 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers, top 8% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 5hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 5hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 39, 8 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:17 UTC FW27d ago | 39 | – | running | 5 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 19/200
- 11/200
- 3/100
- 9/50
- 3/100
- 2/100
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on [US] PureRust | PvE | No Decay | No Killing | No Raiding?
At their busiest, its recent wipes drew 39 players on average. Peak crowd on the latest wipe: 8 hours in.
How often does [US] PureRust | PvE | No Decay | No Killing | No Raiding wipe, and when?
The only wipe for [US] PureRust | PvE | No Decay | No Killing | No Raiding is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 27 days 18 hours ago. A monthly wipe schedule is published in its tags.
Lists and filters
Which tags does [US] PureRust | PvE | No Decay | No Killing | No Raiding carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp150 (Max players): 150 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $rus5 (Region code): us5 is the region code on record; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^y (Carbon): Check: framework. Carbon; NA (North America): Its browser listing: North America from [US] PureRust | PvE | No Decay | No Killing | No Raiding. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show [US] PureRust | PvE | No Decay | No Killing | No Raiding?
These Rust Metrics lists carry [US] PureRust | PvE | No Decay | No Killing | No Raiding: Rust community servers: live readings, Rust PvE servers, North America: server readout and Vanilla Rust servers, live. Check: filters. On the server list it appears under these: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average.
Occupancy
Where does [US] PureRust | PvE | No Decay | No Killing | No Raiding sit in the rankings?
Top 4% of all ranked servers: [US] PureRust | PvE | No Decay | No Killing | No Raiding takes #892 on seven-day player hours and #142 in North America.
How full does [US] PureRust | PvE | No Decay | No Killing | No Raiding get?
3 of 150 slots are filled on [US] PureRust | PvE | No Decay | No Killing | No Raiding right now. Seven-day check: 11 players on average. Peak reading: 28. Average at the busiest hour was 16 players, at 23:00 UTC over the last 48 hours.
Server
Which location does [US] PureRust | PvE | No Decay | No Killing | No Raiding run from?
North America is where [US] PureRust | PvE | No Decay | No Killing | No Raiding lists itself under the NA tag; region code: us5. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 91.229.114.81:28015.
What Rust version is [US] PureRust | PvE | No Decay | No Killing | No Raiding on?
Reading: [US] PureRust | PvE | No Decay | No Killing | No Raiding, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.
What is the performance reading for [US] PureRust | PvE | No Decay | No Killing | No Raiding?
Check: fps. Average 75 server fps over the last 48 hours, low of 1. Within range. Check: entities. The peak was 222,989, counting buildings, deployables and the rest of the world. Memory peak: 6,272 MB. What players call lag comes from low fps and an entity count on the rise.
Is [US] PureRust | PvE | No Decay | No Killing | No Raiding up, and how often does it stay up?
[US] PureRust | PvE | No Decay | No Killing | No Raiding reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 56 minutes ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.
Map and rules
What settings and rules apply on [US] PureRust | PvE | No Decay | No Killing | No Raiding?
Check: gather rate. The name [US] PureRust | PvE | No Decay | No Killing | No Raiding does not state one. 8 players per group, the default value. Mode check gives pve; no combat against other players. The server browser lists it under Community. Check: plugins. It runs Carbon of them. The server calls itself vanilla, with this meaning: the stock game: Facepunch's rates, kits and rules, unchanged. Anti-cheat reading: VAC on, Valve's system.
Which map is live on [US] PureRust | PvE | No Decay | No Killing | No Raiding?
Size 4,250 and seed 195920086: the game generates the procedural map on [US] PureRust | PvE | No Decay | No Killing | No Raiding from them. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
How do you connect to [US] PureRust | PvE | No Decay | No Killing | No Raiding?
Check: join. Open Rust, press F1, then enter client.connect 91.229.114.81:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://purerust.net is where its website sits.
