RUST METRICSFlight deck · live data
Data live Servers11,806 Players70,052 Populated3,612 Fresh wipes 3 h182 Scan5 min
‹ All servers91.229.114.81:28015
Online Full Queue Fresh wipe Wipe due No query

[US] PureRust | PvE | No Decay | No Killing | No Raiding

Online NA · us5 91.229.114.81:28015 checked 14m ago

monthly wipes vanillacarbonpve
COM 1 · connect

Server instruments

last reading Thu 11:00 UTC
0 38 75 112 150 PAX 3 /150

Players now

2% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 84 SERVER FPS

Server fps

48 h low 1 · below 20 is lag, below 10 is bad
0 100 200 300 400 ENT 214,456 ×1000

Entities

48 h range 210,013–222,989 · memory 4,315 MB
1239 ET SINCE RESTART 00:56

Uptime

0 h 56 min since its last restart, at the last reading
7-day average11peak 28
Rank#892top 4% · #142 in NA
Last wipe27d agomonthly schedule
Next wipe7d 5hThu 5 Nov, 19:00 UTC FW
Memory4,315MB48 h peak 18 players
REC 1

Players

AveragePeak
0510152014:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020014:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers, top 8% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

wipe-day peak39players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 5hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 5hFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 39, 8 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:17 UTC FW27d ago 39 – running 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on [US] PureRust | PvE | No Decay | No Killing | No Raiding?

At their busiest, its recent wipes drew 39 players on average. Peak crowd on the latest wipe: 8 hours in.

How often does [US] PureRust | PvE | No Decay | No Killing | No Raiding wipe, and when?

The only wipe for [US] PureRust | PvE | No Decay | No Killing | No Raiding is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 27 days 18 hours ago. A monthly wipe schedule is published in its tags.

Lists and filters

Which tags does [US] PureRust | PvE | No Decay | No Killing | No Raiding carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp150 (Max players): 150 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $rus5 (Region code): us5 is the region code on record; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^y (Carbon): Check: framework. Carbon; NA (North America): Its browser listing: North America from [US] PureRust | PvE | No Decay | No Killing | No Raiding. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show [US] PureRust | PvE | No Decay | No Killing | No Raiding?

These Rust Metrics lists carry [US] PureRust | PvE | No Decay | No Killing | No Raiding: Rust community servers: live readings, Rust PvE servers, North America: server readout and Vanilla Rust servers, live. Check: filters. On the server list it appears under these: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average.

Occupancy

Where does [US] PureRust | PvE | No Decay | No Killing | No Raiding sit in the rankings?

Top 4% of all ranked servers: [US] PureRust | PvE | No Decay | No Killing | No Raiding takes #892 on seven-day player hours and #142 in North America.

How full does [US] PureRust | PvE | No Decay | No Killing | No Raiding get?

3 of 150 slots are filled on [US] PureRust | PvE | No Decay | No Killing | No Raiding right now. Seven-day check: 11 players on average. Peak reading: 28. Average at the busiest hour was 16 players, at 23:00 UTC over the last 48 hours.

Server

Which location does [US] PureRust | PvE | No Decay | No Killing | No Raiding run from?

North America is where [US] PureRust | PvE | No Decay | No Killing | No Raiding lists itself under the NA tag; region code: us5. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 91.229.114.81:28015.

What Rust version is [US] PureRust | PvE | No Decay | No Killing | No Raiding on?

Reading: [US] PureRust | PvE | No Decay | No Killing | No Raiding, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for [US] PureRust | PvE | No Decay | No Killing | No Raiding?

Check: fps. Average 75 server fps over the last 48 hours, low of 1. Within range. Check: entities. The peak was 222,989, counting buildings, deployables and the rest of the world. Memory peak: 6,272 MB. What players call lag comes from low fps and an entity count on the rise.

Is [US] PureRust | PvE | No Decay | No Killing | No Raiding up, and how often does it stay up?

[US] PureRust | PvE | No Decay | No Killing | No Raiding reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 56 minutes ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

What settings and rules apply on [US] PureRust | PvE | No Decay | No Killing | No Raiding?

Check: gather rate. The name [US] PureRust | PvE | No Decay | No Killing | No Raiding does not state one. 8 players per group, the default value. Mode check gives pve; no combat against other players. The server browser lists it under Community. Check: plugins. It runs Carbon of them. The server calls itself vanilla, with this meaning: the stock game: Facepunch's rates, kits and rules, unchanged. Anti-cheat reading: VAC on, Valve's system.

Which map is live on [US] PureRust | PvE | No Decay | No Killing | No Raiding?

Size 4,250 and seed 195920086: the game generates the procedural map on [US] PureRust | PvE | No Decay | No Killing | No Raiding from them. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

How do you connect to [US] PureRust | PvE | No Decay | No Killing | No Raiding?

Check: join. Open Rust, press F1, then enter client.connect 91.229.114.81:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://purerust.net is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp150,ptrak,$rus5,v2635,^y,^m,^v,NA,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp150
Max players 150 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$rus5
Region code us5 is the region code on record.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Gameplay

^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^y
Carbon Check: framework. Carbon.

Region

NA
North America Its browser listing: North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.