|US|BunnysBoomBoomRoom|PvE|
Online NA 23.227.204.138:28265 checked 9m ago
Server instruments
last reading Thu 21:00 UTCPlayers now
6% full 7-day avg7-day peakServer fps
48 h low 37 · below 20 is lag, below 10 is badEntities
48 h range 129,408–150,053 · memory 3,251 MBUptime
7 h 1 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 6% of all ranked servers, top 10% in NA. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC6d 19hFW
- WPT 2Thu 12 Nov, 17:05 UTC13d 17h
- WPT 3Thu 3 Dec, 19:00 UTC34d 19hFW
- WPT 4Thu 10 Dec, 17:05 UTC41d 17h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 24, 32 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 17:05 UTC14d ago | 24 | – | running | 1 |
| Thu 1 Oct, 18:21 UTC FW28d ago | 19 | halved by day 4 | 13.9 days | 0 |
| Thu 17 Sep, 17:10 UTC42d ago | 18 | halved by day 5 | 14 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 275/2000
- 80/200
- 109/200
- 18/35
- 4/100
- 11/50
Quick answers
from the figures on this pageWipe timing
What happens on |US|BunnysBoomBoomRoom|PvE| when wipe day comes?
An average of 20 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 32 hours. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 4.5 it fell below half when it didn't.
How often does |US|BunnysBoomBoomRoom|PvE| wipe, and when?
Wipes on |US|BunnysBoomBoomRoom|PvE| come every 4 weeks on Thursday at 17:05 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 14 days 6 hours ago. A wipe schedule of every two weeks is published in its tags.
Tag meanings
Which tags does |US|BunnysBoomBoomRoom|PvE| carry, and what do they mean?
Tags published by |US|BunnysBoomBoomRoom|PvE|, read by the game's server browser: gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^b (Biweekly): Two-week wipe schedule; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Plugin framework in use: Oxide (uMod); NA (North America): North America is the browser category it sits in. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show |US|BunnysBoomBoomRoom|PvE|?
Rust Metrics lists featuring |US|BunnysBoomBoomRoom|PvE|: Rust community servers: live readings, Rust PvE servers, North America: server readout and Vanilla Rust servers, live. Check: filters. On the server list it appears under these: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Player count
Where does |US|BunnysBoomBoomRoom|PvE| sit in the rankings?
Player hours over the last seven days put |US|BunnysBoomBoomRoom|PvE| at #1,298, #190 in North America, in the top 6% of all ranked servers.
How full does |US|BunnysBoomBoomRoom|PvE| get?
3 of 50 slots are filled on |US|BunnysBoomBoomRoom|PvE| right now. Check: players over seven days. Average 6, peak 23. Average at the busiest hour was 12 players, at 00:00 UTC over the last 48 hours.
Server
Where does |US|BunnysBoomBoomRoom|PvE| sit?
|US|BunnysBoomBoomRoom|PvE| gives North America as its location, with the NA tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 23.227.204.138:28265.
What Rust version is |US|BunnysBoomBoomRoom|PvE| on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by |US|BunnysBoomBoomRoom|PvE|. Matching protocol is required to join. Let Steam update your game.
What is the performance reading for |US|BunnysBoomBoomRoom|PvE|?
Over the last 48 hours the average was 59 server fps; the floor was 37. Peak entity count: 150,053. Buildings, deployables and all else included. Check: memory. Peak use was 4,289 MB. Expect lag when fps falls and entities climb.
How reliable is |US|BunnysBoomBoomRoom|PvE|, and is it online now?
|US|BunnysBoomBoomRoom|PvE| reports online. Status: normal. Reading: uptime. About 7 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
How is |US|BunnysBoomBoomRoom|PvE| configured, and what rules are in force?
No gather rate appears in the name: |US|BunnysBoomBoomRoom|PvE|. No limit is set beyond the default. Groups take up to 8 players. The mode is pve. Note the following: fighting between players is off. The server browser lists it under Community. Oxide plugins are running. The server calls itself vanilla, with this meaning: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. VAC is on. That is Valve's anti-cheat.
What map is |US|BunnysBoomBoomRoom|PvE| on?
From seed 508605506, the game generates the procedural map on |US|BunnysBoomBoomRoom|PvE|. Its size is 4,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
What do you do to join |US|BunnysBoomBoomRoom|PvE|?
Check: join. Open Rust, press F1, then enter client.connect 23.227.204.138:28265. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://Pingperfect.com/.