maptest
Offline 74.90.233.85:28025 checked 22d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 14:12 UTC22d ago | 1 | – | running | 0 |
| Sat 3 Oct, 22:11 UTC24d ago | 1 | – | 1.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 97/500
- 122/100
- 105/225
- 31/200
- 91/700
- 30/1000
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on maptest?
The busiest point of its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
How often does maptest wipe, and when?
To tell the rhythm of maptest, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 22 days 7 hours ago the current world was made.
Tags
Which tags does maptest carry, and what do they mean?
These are the tags maptest publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): Slots: 1; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): Build 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show maptest?
On Rust Metrics, maptest sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does maptest sit in the rankings?
Ranking for maptest: #14,909 on seven-day player hours, top 66% of all ranked servers.
What is the population on maptest?
maptest is not responding; status offline, last seen 22 days 7 hours ago.
Server details
Which location does maptest run from?
Reading: location. maptest gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 74.90.233.85:28025.
What Rust version is maptest on?
Version check: Rust network protocol 2634 and build 166652 on Windows, run by maptest. Matching protocol is required to join. Let Steam update your game.
How reliable is maptest, and is it online now?
maptest reports offline. The last reading came 22 days 7 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 3 October 2026.
Settings and map
What settings and rules apply on maptest?
No gather rate appears in the name: maptest. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
Connection
How can you get onto maptest?
To join: start Rust, press F1 and type client.connect 74.90.233.85:28025. Or press Launch Rust here and Steam opens the game and connects you.