RUST METRICSFlight deck · live data
Data live Servers11,744 Players74,144 Populated3,692 Fresh wipes 3 h138 Scan5 min
‹ All servers74.50.78.119:26017
Online Full Queue Fresh wipe Wipe due No query

GodlikeHost Server

Online 74.50.78.119:26017 checked 14m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Wed 12:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 60 SERVER FPS

Server fps

48 h low 60 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 81,639 ×1000

Entities

48 h range 78,665–81,976 · memory 3,867 MB
1239 ET SINCE RESTART 1D 22H

Uptime

1 days 22 hours since its last restart, at the last reading
7-day average0peak 2
Rank#11,525top 52%
Last wipe14d agono schedule published
Next wipe–no wipe seen yet
Memory3,867MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75114:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608014:0023:0008:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct22 Oct25 Oct28 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does GodlikeHost Server follow?

The rhythm of GodlikeHost Server's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 14 days 22 hours ago.

Lists and filters

How should you read the tags on GodlikeHost Server?

Tags published by GodlikeHost Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): Slots: 100; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show GodlikeHost Server?

Rust Metrics lists featuring GodlikeHost Server: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

What position does GodlikeHost Server hold among Rust servers?

Ranking for GodlikeHost Server: #11,525 on seven-day player hours, top 52% of all ranked servers.

What player count does GodlikeHost Server carry?

Current headcount on GodlikeHost Server: 0 players, 100 slots available. Seven-day check: 0 players on average. Peak reading: 2. The last 48 hours peaked at 01:00 UTC, averaging 1 players at that hour.

Server details

Where does GodlikeHost Server sit?

No region comes from GodlikeHost Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 74.50.78.119:26017.

What Rust version is GodlikeHost Server on?

Rust network protocol 2635 and build 168909 on Linux is the build GodlikeHost Server runs. To get in, your game needs the same protocol; Steam applies the update.

How does GodlikeHost Server perform?

Check: fps. Average 60 server fps over the last 48 hours, low of 60. Within range. Peak entity count: 81,976. Buildings, deployables and all else included. Reading: 4,580 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

Is GodlikeHost Server up, and how often does it stay up?

Reading: online. GodlikeHost Server answers right now. By its reported uptime, the last restart was roughly 46 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Reading: first seen 13 October 2026, recorded by Rust Metrics.

Rules and settings

How is GodlikeHost Server configured, and what rules are in force?

Reading the name gives no gather rate for GodlikeHost Server. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

What map is GodlikeHost Server on?

Check: map. Procedural, size 4,500, seed 1337, generated by the game on GodlikeHost Server. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Read the map name: Custom Map.

How to join

What do you do to join GodlikeHost Server?

Check: join. Open Rust, press F1, then enter client.connect 74.50.78.119:26017. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players Slots: 100.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.