orca-probe
Offline 74.38.7.110:28018 checked 29d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 154/500
- 120/100
- 186/225
- 72/700
- 11/200
- 23/1000
Quick answers
from the figures on this pageWipe timing
When does orca-probe wipe?
To tell the rhythm of orca-probe, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 55 days 9 hours ago the current world was made.
Lists and filters
How should you read the tags on orca-probe?
Tags published by orca-probe, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs164530 (Build): Build 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does orca-probe appear in Rust Metrics lists and filters?
These Rust Metrics lists carry orca-probe: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does orca-probe sit in the rankings?
Ranking for orca-probe: #16,839 on seven-day player hours, top 70% of all ranked servers.
What is the population on orca-probe?
orca-probe is not responding; status offline, last seen 29 days 7 hours ago.
Operator and location
Where does orca-probe sit?
No region comes from orca-probe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 74.38.7.110:28018.
What Rust version is orca-probe on?
Version check: Rust network protocol 2633 and build 164530 on Windows, run by orca-probe. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is orca-probe, and is it online now?
Reading: offline. orca-probe last answered 29 days 7 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 30 September 2026, recorded by Rust Metrics.
Map and rules
How is orca-probe configured, and what rules are in force?
Reading the name gives no gather rate for orca-probe. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
What map is orca-probe on?
Size 6,000 and seed 890293165: the game generates the procedural map on orca-probe from them. The map repeats when size and seed match. Open it on RustMaps from this page. Its map carries the name Custom Map.
Join
How do you connect to orca-probe?
Press F1 in Rust and enter client.connect 74.38.7.110:28018. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.