RUST METRICSFlight deck · live data
Data live Servers11,617 Players33,246 Populated2,800 Fresh wipes 3 h72 Scan5 min
‹ All servers74.37.27.169:28017
Offline Full Queue Fresh wipe Wipe due No query

RUSTY RAIDERS Map Test

Offline 74.37.27.169:28017 checked 29d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,880top 71%
Last wipe29d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep30 Sep3 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap7.7 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Tue 29 SepMon 21 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 13:46 UTC29d ago 0 – running 0
Mon 21 Sep, 19:46 UTC37d ago 2 halved by day 1 7.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on RUSTY RAIDERS Map Test?

The busiest point of its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. It fell below half by day 1 when it didn't.

When does RUSTY RAIDERS Map Test wipe?

To tell the rhythm of RUSTY RAIDERS Map Test, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 29 days 16 hours ago.

Tag meanings

Which tags does RUSTY RAIDERS Map Test carry, and what do they mean?

Tags published by RUSTY RAIDERS Map Test, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): Build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does RUSTY RAIDERS Map Test appear in Rust Metrics lists and filters?

On Rust Metrics, RUSTY RAIDERS Map Test sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

Where does RUSTY RAIDERS Map Test sit in the rankings?

Player hours over seven days put RUSTY RAIDERS Map Test at #16,880, in the top 71% of all ranked servers.

How full does RUSTY RAIDERS Map Test get?

RUSTY RAIDERS Map Test is not responding; status offline, last seen 29 days 14 hours ago.

Operator and location

Where does RUSTY RAIDERS Map Test sit?

No region tag on RUSTY RAIDERS Map Test. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 74.37.27.169:28017.

What Rust version is RUSTY RAIDERS Map Test on?

Version check: Rust network protocol 2633 and build 165217 on Linux, run by RUSTY RAIDERS Map Test. Matching protocol is required to join. Let Steam update your game.

What is the uptime on RUSTY RAIDERS Map Test, and is it online?

RUSTY RAIDERS Map Test reports offline. The last reading came 29 days 14 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Rules and settings

What rules does RUSTY RAIDERS Map Test enforce, and what are its settings?

Check: gather rate. The name RUSTY RAIDERS Map Test does not state one. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on RUSTY RAIDERS Map Test?

Check: map. Procedural, size 4,096, seed 987145411, generated by the game on RUSTY RAIDERS Map Test. View it on RustMaps from this page: matching size and seed give an identical map. Map name, as listed: Custom Map.

Connection

How do you connect to RUSTY RAIDERS Map Test?

Check: join. Open Rust, press F1, then enter client.connect 74.37.27.169:28017. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://rustyraiders.tebex.io.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players The server holds 100 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Match the game version: protocol 2633 is required.
cs165217
Build Build 165217.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.