RUST METRICSFlight deck · live data
Data live Servers11,646 Players40,469 Populated2,963 Fresh wipes 3 h85 Scan5 min
‹ All servers74.131.98.111:28015
Offline Full Queue Fresh wipe Wipe due No query

Snaplatacks Plugin Shack

Offline 74.131.98.111:28015 checked 7d ago

quad moddedcarbonsoftcore
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 1 /50

Players now

2% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,108top 59%
Last wipe17d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 59% of all ranked servers, and #569 of the quad servers (top 69%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap9.2 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sun 11 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 00:35 UTC17d ago 1 – running 0
Thu 1 Oct, 20:31 UTC FW26d ago 1 halved by day 1 9.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on Snaplatacks Plugin Shack?

At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. When it didn't hold, by day 1 it fell below half.

How often does Snaplatacks Plugin Shack wipe, and when?

To tell the rhythm of Snaplatacks Plugin Shack, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 17 days 2 hours ago.

Tags

How should you read the tags on Snaplatacks Plugin Shack?

These are the tags Snaplatacks Plugin Shack publishes, and the server browser reads them: gmsoftcore (Game mode): An easier set of rules: softcore; mp50 (Max players): 50 slots in total; ts4 (Group limit): Teams are capped at 4; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Game build reading: 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Who is in charge of Snaplatacks Plugin Shack?

Most likely the same operator runs both: Snaplatacks Plugin Shack publishes a snaplatack.info hostname, and 1 other server we track does the same.

Where does Snaplatacks Plugin Shack appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Snaplatacks Plugin Shack: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Carbon ^y; Group limit: Quad.

Occupancy

Where does Snaplatacks Plugin Shack sit in the rankings?

Ranking for Snaplatacks Plugin Shack: #13,108 on seven-day player hours, top 59% of all ranked servers. Check: group rank. #569 among quad servers.

What player count does Snaplatacks Plugin Shack carry?

Snaplatacks Plugin Shack is not responding; status offline, last seen 7 days 1 hours ago.

Operator and location

Where does Snaplatacks Plugin Shack sit?

Reading: location. Snaplatacks Plugin Shack gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 74.131.98.111:28015.

What Rust version is Snaplatacks Plugin Shack on?

Version check: Rust network protocol 2634 and build 167781 on Linux, run by Snaplatacks Plugin Shack. Matching protocol is required to join. Let Steam update your game.

How reliable is Snaplatacks Plugin Shack, and is it online now?

Snaplatacks Plugin Shack reports offline. The last reading came 7 days 1 hours ago. Uptime for the last 7 full days: 1 of 168 hours, or 1%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

What rules does Snaplatacks Plugin Shack enforce, and what are its settings?

No gather rate appears in the name: Snaplatacks Plugin Shack. Check: group limit. 4 players, under the name quad. softcore, Facepunch's lighter mode: some loot is kept — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Carbon plugins are running. Anti-cheat reading: VAC on, Valve's system.

What map is Snaplatacks Plugin Shack on?

From seed 2147483647, the game generates the procedural map on Snaplatacks Plugin Shack. Its size is 5,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

What do you do to join Snaplatacks Plugin Shack?

Press F1 in Rust and enter client.connect 74.131.98.111:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://discord.com/invite/VVaGjV2rk9 is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmsoftcore,cs167781,ts4,^z,^y

Game

gmsoftcore
Game mode An easier set of rules: softcore.
mp50
Max players 50 slots in total.
ts4
Group limit Teams are capped at 4.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167781
Build Game build reading: 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.