RUST METRICSFlight deck · live data
Data live Servers11,632 Players43,996 Populated3,087 Fresh wipes 3 h94 Scan5 min
‹ All servers74.131.100.148:28015
Online Full Queue Fresh wipe Wipe due No query

Snaplatacks Plugin Shack

Online 74.131.100.148:28015 checked 9m ago

quad moddedcarbonsoftcore
COM 1 · connect

Server instruments

last reading Wed 06:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 233 SERVER FPS

Server fps

48 h low 220 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 147,032 ×1000

Entities

48 h range 129,059–147,353 · memory 6,057 MB
1239 ET SINCE RESTART 20:04

Uptime

20 h 4 min since its last restart, at the last reading
7-day average0peak 1
Rank#6,584top 30%
Last wipe17d agono schedule published
Next wipe–no wipe seen yet
Memory6,057MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75109:0018:0003:0012:0021:0006:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040009:0018:0003:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 30% of all ranked servers, and #377 of the quad servers (top 46%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does Snaplatacks Plugin Shack wipe?

Its rhythm cannot be told from the wipes of Snaplatacks Plugin Shack on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 17 days 7 hours ago.

Tag meanings

Which tags does Snaplatacks Plugin Shack carry, and what do they mean?

Check: tags. The game's server browser reads gmsoftcore (Game mode): An easier set of rules: softcore; mp50 (Max players): 50 slots in total; ts4 (Group limit): Team cap: 4; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon from Snaplatacks Plugin Shack. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which operator is behind Snaplatacks Plugin Shack?

Check: operator. Snaplatacks Plugin Shack publishes a snaplatack.info hostname, and so does 1 other server we track. Same operator, most likely.

Where does Snaplatacks Plugin Shack appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Snaplatacks Plugin Shack: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Carbon ^y; Group limit: Quad.

Player count

What position does Snaplatacks Plugin Shack hold among Rust servers?

Ranking for Snaplatacks Plugin Shack: #6,584 on seven-day player hours, top 30% of all ranked servers. The quad group places it at #377.

What is the population on Snaplatacks Plugin Shack?

Current headcount on Snaplatacks Plugin Shack: 0 players, 50 slots available. Seven-day check: 0 players on average. Peak reading: 1. Check: 48-hour peak. 20:00 UTC, 1 players on average.

Operator and location

Where does Snaplatacks Plugin Shack sit?

Reading: location. Snaplatacks Plugin Shack gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 74.131.100.148:28015.

What Rust version is Snaplatacks Plugin Shack on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by Snaplatacks Plugin Shack. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on Snaplatacks Plugin Shack within range?

Reading: 232 server fps on average across the last 48 hours. It never dropped below 220. Check: entities. The peak was 147,353, counting buildings, deployables and the rest of the world. Memory peak: 6,057 MB. What players call lag comes from low fps and an entity count on the rise.

How reliable is Snaplatacks Plugin Shack, and is it online now?

Reading: online. Snaplatacks Plugin Shack answers right now. By its reported uptime, the last restart was roughly 20 hours ago. Uptime for the last 4 full days: 96 of 96 hours, or 100%. Reading: first seen 23 October 2026, recorded by Rust Metrics.

Settings and map

How is Snaplatacks Plugin Shack configured, and what rules are in force?

Reading the name gives no gather rate for Snaplatacks Plugin Shack. The group cap is 4 players, read as quad. Mode check gives softcore; Facepunch's lighter mode: some loot is kept. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. VAC is on. That is Valve's anti-cheat.

What map is Snaplatacks Plugin Shack on?

Size 5,000 and seed 2147483647: the game generates the procedural map on Snaplatacks Plugin Shack from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

What do you do to join Snaplatacks Plugin Shack?

Press F1 in Rust and enter client.connect 74.131.100.148:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://discord.com/invite/VVaGjV2rk9.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4,^z,^y

Game

gmsoftcore
Game mode An easier set of rules: softcore.
mp50
Max players 50 slots in total.
ts4
Group limit Team cap: 4.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.