TESTING123
Offline 74.12.199.102:28015 checked 21d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 205/500
- 121/100
- 183/225
- 126/700
- 19/200
- 50/1000
Quick answers
from the figures on this pageWipe schedule
When does TESTING123 wipe?
The rhythm of TESTING123's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 21 days 11 hours ago.
Lists and filters
How should you read the tags on TESTING123?
These are the tags TESTING123 publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): The server runs game build 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show TESTING123?
These Rust Metrics lists carry TESTING123: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does TESTING123 sit in the rankings?
Player hours over seven days put TESTING123 at #13,751, in the top 62% of all ranked servers.
What player count does TESTING123 carry?
Status for TESTING123: offline. Last seen 21 days 9 hours ago.
Server details
What location is TESTING123 hosted in?
No region comes from TESTING123. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 74.12.199.102:28015.
What Rust version is TESTING123 on?
Version check: Rust network protocol 2634 and build 166652 on Windows, run by TESTING123. To get in, your game needs the same protocol; Steam applies the update.
How reliable is TESTING123, and is it online now?
Reading: offline. TESTING123 last answered 21 days 9 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 7 October 2026, recorded by Rust Metrics.
Rules and settings
What rules does TESTING123 enforce, and what are its settings?
Check: gather rate. The name TESTING123 does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on TESTING123?
The game generates a procedural map for TESTING123.
Join
How can you get onto TESTING123?
Check: join. Open Rust, press F1, then enter client.connect 74.12.199.102:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.