DefendableHomes LOCAL ONLY
Offline 73.89.211.95:28115 checked 10d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 28/500
- 121/100
- 32/225
- 17/700
- 4/200
- 2/1000
Quick answers
from the figures on this pageReset cycle
What wipe timing does DefendableHomes LOCAL ONLY follow?
Its rhythm cannot be told from the wipes of DefendableHomes LOCAL ONLY on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 22 days 4 hours ago.
Tag meanings
How should you read the tags on DefendableHomes LOCAL ONLY?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): 2 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166494 (Build): The server runs game build 166494; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server from DefendableHomes LOCAL ONLY. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show DefendableHomes LOCAL ONLY?
On Rust Metrics, DefendableHomes LOCAL ONLY sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does DefendableHomes LOCAL ONLY sit in the rankings?
Ranking for DefendableHomes LOCAL ONLY: #15,274 on seven-day player hours, top 69% of all ranked servers.
How full does DefendableHomes LOCAL ONLY get?
Reading for DefendableHomes LOCAL ONLY: offline at this moment; last seen 10 days 1 hours ago.
Server
What location is DefendableHomes LOCAL ONLY hosted in?
No region comes from DefendableHomes LOCAL ONLY. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 73.89.211.95:28115.
What Rust version is DefendableHomes LOCAL ONLY on?
Reading: DefendableHomes LOCAL ONLY, Rust network protocol 2634 and build 166494, Windows. Matching protocol is required to join. Let Steam update your game.
What is the uptime on DefendableHomes LOCAL ONLY, and is it online?
DefendableHomes LOCAL ONLY reports offline. The last reading came 10 days 1 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 6 October 2026, recorded by Rust Metrics.
Settings and map
How is DefendableHomes LOCAL ONLY configured, and what rules are in force?
Reading the name gives no gather rate for DefendableHomes LOCAL ONLY. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
How to join
What do you do to join DefendableHomes LOCAL ONLY?
Press F1 in Rust and enter client.connect 73.89.211.95:28115. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.