Physgun Plugin Test Clone
Offline 73.89.211.95:28025 checked 2d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 44/500
- 125/100
- 53/225
- 22/700
- 4/200
- 6/1000
Quick answers
from the figures on this pageReset cycle
How often does Physgun Plugin Test Clone wipe, and when?
Its rhythm cannot be told from the wipes of Physgun Plugin Test Clone on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 6 days 2 hours ago the current world was made.
Tags
How should you read the tags on Physgun Plugin Test Clone?
These are the tags Physgun Plugin Test Clone publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Physgun Plugin Test Clone?
These Rust Metrics lists carry Physgun Plugin Test Clone: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Occupancy
What position does Physgun Plugin Test Clone hold among Rust servers?
Player hours over seven days put Physgun Plugin Test Clone at #14,236, in the top 64% of all ranked servers.
What player count does Physgun Plugin Test Clone carry?
Physgun Plugin Test Clone is not responding; status offline, last seen 2 days 1 hours ago. Check: players over seven days. Average 0, peak 1.
Operator and location
Where does Physgun Plugin Test Clone sit?
No region comes from Physgun Plugin Test Clone. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 73.89.211.95:28025.
What Rust version is Physgun Plugin Test Clone on?
Reading: Physgun Plugin Test Clone, Rust network protocol 2634 and build 167781, Windows. Matching protocol is required to join. Let Steam update your game.
What is the uptime on Physgun Plugin Test Clone, and is it online?
Check: connection. Physgun Plugin Test Clone is offline at this moment. Last contact was 2 days 1 hours ago. Uptime for the last 5 full days: 42 of 120 hours, or 35%. The first sighting on Rust Metrics was 22 October 2026.
Rules and settings
What settings and rules apply on Physgun Plugin Test Clone?
Reading the name gives no gather rate for Physgun Plugin Test Clone. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
What map is Physgun Plugin Test Clone on?
Size 4,500 and seed 1337: the game generates the procedural map on Physgun Plugin Test Clone from them. The map repeats when size and seed match. Open it on RustMaps from this page. Its map carries the name Custom Map.
How to join
How can you get onto Physgun Plugin Test Clone?
To join: start Rust, press F1 and type client.connect 73.89.211.95:28025. Or press Launch Rust here and Steam opens the game and connects you.