RUST METRICSFlight deck · live data
Data live Servers11,610 Players49,178 Populated3,097 Fresh wipes 3 h97 Scan5 min
‹ All servers73.50.177.149:28015
Offline Full Queue Fresh wipe Wipe due No query

studio

Offline 73.50.177.149:28015 checked 1d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 4 6 8 PAX 1 /8

Players now

12% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#6,689top 30%
Last wipe7d agono schedule published
Next wipe–too few wipes seen yet
Memory–48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75119:0021:0023:0000:0002:0004:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct6 Oct24 Oct27 Oct30 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 20:36 UTC7d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on studio?

The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in.

When does studio wipe?

To tell the rhythm of studio, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 7 days 11 hours ago.

Lists and filters

How should you read the tags on studio?

These are the tags studio publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp8 (Max players): The server holds 8 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs169606 (Build): Game build reading: 169606; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Plugin framework in use: Carbon. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does studio appear in Rust Metrics lists and filters?

These Rust Metrics lists carry studio: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

What position does studio hold among Rust servers?

Ranking for studio: #6,689 on seven-day player hours, top 30% of all ranked servers.

What player count does studio carry?

Reading for studio: offline at this moment; last seen 28 hours ago. Seven-day check: 1 players on average. Peak reading: 1. The last 48 hours peaked at 20:00 UTC, averaging 1 players at that hour.

Server details

Where does studio sit?

No region comes from studio. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 73.50.177.149:28015.

What Rust version is studio on?

Rust network protocol 2635 and build 169606 on Linux is the build studio runs. Check: protocol. To join, your game must match; Steam handles the update.

Is studio up, and how often does it stay up?

studio reports offline. The last reading came 28 hours ago. Reading: 15% uptime over the last 7 full days. It was up 25 of 168 hours. The first sighting on Rust Metrics was 30 September 2026.

Map and rules

What settings and rules apply on studio?

Reading the name gives no gather rate for studio. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. VAC is off. That is Valve's anti-cheat.

Which map is live on studio?

Procedural map on studio, made by the game's generator.

How to join

How can you get onto studio?

Press F1 in Rust and enter client.connect 73.50.177.149:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp8,ptrak,$r?,v2635,gmrust,cs169606,ts8,^z,^y

Game

gmrust
Game mode The game mode is plain Rust survival.
mp8
Max players The server holds 8 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs169606
Build Game build reading: 169606.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.