DW_LOCAL_PRIV
Offline 73.4.105.110:28015 checked 39d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 172/500
- 135/100
- 75/700
- 19/200
- 27/1000
- 251/700
Quick answers
from the figures on this pageWipe schedule
What wipe timing does DW_LOCAL_PRIV follow?
The rhythm of DW_LOCAL_PRIV's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 43 days 11 hours ago the current world was made.
Tag meanings
How should you read the tags on DW_LOCAL_PRIV?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): Game build reading: 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server from DW_LOCAL_PRIV. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does DW_LOCAL_PRIV appear in Rust Metrics lists and filters?
Rust Metrics lists featuring DW_LOCAL_PRIV: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does DW_LOCAL_PRIV hold among Rust servers?
Player hours over seven days put DW_LOCAL_PRIV at #15,412, in the top – of all ranked servers.
How full does DW_LOCAL_PRIV get?
Status for DW_LOCAL_PRIV: offline. Last seen 39 days 23 hours ago.
Server
What location is DW_LOCAL_PRIV hosted in?
No region comes from DW_LOCAL_PRIV. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 73.4.105.110:28015.
What Rust version is DW_LOCAL_PRIV on?
Reading: DW_LOCAL_PRIV, Rust network protocol 2633 and build 163794, Windows. Matching protocol is required to join. Let Steam update your game.
How reliable is DW_LOCAL_PRIV, and is it online now?
DW_LOCAL_PRIV reports offline. The last reading came 39 days 23 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 16 September 2026.
Rules and settings
What settings and rules apply on DW_LOCAL_PRIV?
No gather rate appears in the name: DW_LOCAL_PRIV. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
Which map is live on DW_LOCAL_PRIV?
Procedural map on DW_LOCAL_PRIV, made by the game's generator.
How to join
How do you connect to DW_LOCAL_PRIV?
To join: start Rust, press F1 and type client.connect 73.4.105.110:28015. Or press Launch Rust here and Steam opens the game and connects you.