RUST METRICSFlight deck · live data
Data live Servers11,847 Players92,510 Populated3,855 Fresh wipes 3 h385 Scan5 min
‹ All servers73.35.47.125:28015
Offline Full Queue Fresh wipe Wipe due No query

HighMiles Map Testing Server

Offline 73.35.47.125:28015 checked 5d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 1.2 2.5 3.8 5 PAX 0 /5

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#15,020top 67%
Last wipe18d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct16 Oct24 Oct26 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 14:21 UTC18d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on HighMiles Map Testing Server?

An average of 1 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in.

How often does HighMiles Map Testing Server wipe, and when?

The rhythm of HighMiles Map Testing Server's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 18 days 1 hours ago.

Lists and filters

How should you read the tags on HighMiles Map Testing Server?

Tags published by HighMiles Map Testing Server, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp5 (Max players): 5 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show HighMiles Map Testing Server?

These Rust Metrics lists carry HighMiles Map Testing Server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does HighMiles Map Testing Server sit in the rankings?

Ranking for HighMiles Map Testing Server: #15,020 on seven-day player hours, top 67% of all ranked servers.

How full does HighMiles Map Testing Server get?

Status for HighMiles Map Testing Server: offline. Last seen 5 days 10 hours ago. Seven-day check: 0 players on average. Peak reading: 1.

Server

Where does HighMiles Map Testing Server sit?

No region tag on HighMiles Map Testing Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 73.35.47.125:28015.

What Rust version is HighMiles Map Testing Server on?

Rust network protocol 2635 and build 168909 on Windows is the build HighMiles Map Testing Server runs. Matching protocol is required to join. Let Steam update your game.

How reliable is HighMiles Map Testing Server, and is it online now?

HighMiles Map Testing Server reports offline. The last reading came 5 days 10 hours ago. Uptime for the last 7 full days: 2 of 168 hours, or 1%. The first sighting on Rust Metrics was 11 October 2026.

Map and rules

What settings and rules apply on HighMiles Map Testing Server?

Reading the name gives no gather rate for HighMiles Map Testing Server. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.

Which map is live on HighMiles Map Testing Server?

From seed 2103294826, the game generates the procedural map on HighMiles Map Testing Server. Its size is 3,200. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

What do you do to join HighMiles Map Testing Server?

To join: start Rust, press F1 and type client.connect 73.35.47.125:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp5
Max players 5 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.